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  2. Allan R. Wagner - Wikipedia

    en.wikipedia.org/wiki/Allan_R._Wagner

    Allan R. Wagner (6 January 1934 – 28 September 2018) [1] was an American experimental psychologist and learning theorist, whose work focused upon the basic determinants of associative learning and habituation.

  3. Edwin Ray Guthrie - Wikipedia

    en.wikipedia.org/wiki/Edwin_Ray_Guthrie

    Edwin Ray Guthrie (/ ˈ ɡ ʌ θ r i /; January 9, 1886 – April 23, 1959), a behavioral psychologist, began his career in mathematics and philosophy in 1917. He spent most of his career at the University of Washington, where he was a full-time professor and later became an emeritus professor in psychology.

  4. Timeline of machine learning - Wikipedia

    en.wikipedia.org/wiki/Timeline_of_machine_learning

    Deep learning spurs huge advances in vision and text processing. 2020s Generative AI leads to revolutionary models, creating a proliferation of foundation models both proprietary and open source, notably enabling products such as ChatGPT (text-based) and Stable Diffusion (image based). Machine learning and AI enter the wider public consciousness.

  5. Timeline of psychology - Wikipedia

    en.wikipedia.org/wiki/Timeline_of_psychology

    1977 – Albert Bandura published the book Social Learning Theory and an article on the concept of self-efficacy, A Unifying Theory of Behavioral Change. [61] 1977 – Susan Folstein and Michael Rutter published a study of 21 British twins in Journal of Child Psychology and Psychiatry that reveals a high genetic component in autism. [62]

  6. Richard S. Sutton - Wikipedia

    en.wikipedia.org/wiki/Richard_S._Sutton

    He led the institution's Reinforcement Learning and Artificial Intelligence Laboratory until 2018. [ 6 ] [ 3 ] While retaining his professorship, Sutton joined Deepmind in June 2017 as a distinguished research scientist and co-founder of its Edmonton office.

  7. Arduino - Wikipedia

    en.wikipedia.org/wiki/Arduino

    Arduino (/ ɑː r ˈ d w iː n oʊ /) is an Italian open-source hardware and software company, project, and user community that designs and manufactures single-board microcontrollers and microcontroller kits for building digital devices.

  8. Psychology of learning - Wikipedia

    en.wikipedia.org/wiki/Psychology_of_learning

    The psychology of learning refers to theories and research on how individuals learn. There are many theories of learning. Some take on a more behaviorist approach which focuses on inputs and reinforcements. [1] [2] [3] Other approaches, such as neuroscience and social cognition, focus more on how the brain's organization and structure influence ...

  9. History of artificial neural networks - Wikipedia

    en.wikipedia.org/wiki/History_of_artificial...

    Artificial neural networks (ANNs) are models created using machine learning to perform a number of tasks.Their creation was inspired by biological neural circuitry. [1] [a] While some of the computational implementations ANNs relate to earlier discoveries in mathematics, the first implementation of ANNs was by psychologist Frank Rosenblatt, who developed the perceptron. [1]