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On 19 February 2021, representatives claiming to be from Take-Two Interactive sent DMCA takedown notices to the team behind re3 and reVC, which were source code recreations of Grand Theft Auto III and Grand Theft Auto: Vice City respectively, whose goal was a modernised and improved version of the games which can be ported and played on ...
Grand Theft Auto: Vice City is a 2002 action-adventure game developed by Rockstar North and published by Rockstar Games. It is the fourth main game in the Grand Theft Auto series , following 2001's Grand Theft Auto III , and the sixth entry overall.
Grand Theft Auto Double Pack was released in 2003 for the PlayStation 2 and Xbox, and includes both Grand Theft Auto III and Vice City. [34] Grand Theft Auto: The Trilogy is a compilation of III, Vice City, and San Andreas, and was first released in 2005 for the Xbox. [35]
The games will be playable for free to Netflix subscribers, with the package featuring remakes for mobile formats of Grand Theft Auto 3, Grand Theft Auto: Vice City, and Grand Theft Auto: San Andreas.
Grand Theft Auto III is set in Liberty City, loosely based on New York City; it follows a silent protagonist, Claude, who is betrayed and left for dead by his girlfriend during a robbery and embarks on a quest for revenge that leads him to become entangled in a world of crime, drugs, gang warfare, and corruption. [12]
Read our Grand Theft Auto: Vice City Ten Year Anniversary review Download Grand Theft Auto: Vice City Ten Year Anniversary. Show comments. Advertisement. Advertisement. In Other News. Entertainment.
Grand Theft Auto: The Trilogy – The Definitive Edition: Windows: November 11, 2021: Grove Street Games [110] Nintendo Switch: PlayStation 4: PlayStation 5: Xbox One: Xbox Series X/S: Android: December 14, 2023: Video Games Deluxe [111] [112] iOS: Grand Theft Auto VI: PlayStation 5: Q3/Q4 2025 TBA [113] Xbox Series X/S: New Max Payne 1&2 ...
Grand Theft Auto III was bundled with Vice City in a compilation titled Grand Theft Auto: Double Pack, released on the Xbox on 4 November 2003 in North America [153] and 2 January 2004 in Europe. [154] The Xbox version featured a custom soundtrack support as well as improved audio, polygon models, and reflections over the previous ports. [155]