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Saru! Get You! Million Monkeys [a] is a 2006 platform video game developed and published by Sony Computer Entertainment for the PlayStation 2 as part of the Ape Escape series. It was released throughout Asia a year after the series' previous title Ape Escape 3. The game was planned to be released in the United Kingdom in late 2006. Ultimately ...
Wakki Waki Game Tenkomori!! [a], is a party game developed and published by Sony Computer Entertainment for the PlayStation 2. A spin-off of the Ape Escape series, it requires the EyeToy camera peripheral to be played. The game consists of the franchise's titular monkeys engaging in minigames, with multiplayer for up to four players. The title ...
Print/export Download as PDF; Printable version; In other projects Wikidata item; ... (1999 video game) Monkey Magic (video game) Monkey Puncher; P. Planet of the ...
Prima Games is a publishing company of video game strategy guides in the United States.Formerly, Prima was an imprint of Dorling Kindersley, a division of Penguin Random House, and produced print strategy guides, featuring in-depth walkthroughs for completing games and other information, such as character sheets and move charts. [1]
Gameplay screenshot. Gordo 106 is a side-scrolling platform game in which the players take control of the eponymous protagonist who gained intelligence as a result of an experiment involving radiation across six areas, each one composed of three stages of varying thematic, set within the installations of N. Human Laboratories in an attempt to free his fellow animal test friends and escape from ...
Sarugē Daizenshū [b] in Japan, is a party video game developed by Shift and Alvion and published by Sony Computer Entertainment for the PlayStation Portable. It consists of a collection of 47 mini-games, many of which borrow from elements of Ape Escape 2. The game was first released in Japan in 2004, in Europe in 2005 and North America in 2006.
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The Universal Hint System, better known by the acronym UHS, is a form of strategy guide used for video games, created by Jason Strautmann in 1988.The system is designed to provide hints for solving specific parts of games without including premature spoilers.