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The weighted sample mean, ¯, is itself a random variable. Its expected value and standard deviation are related to the expected values and standard deviations of the observations, as follows. For simplicity, we assume normalized weights (weights summing to one).
The expected value of a random variable is the weighted average of the possible values it might take on, with the weights being the respective probabilities. More generally, the expected value of a function of a random variable is the probability-weighted average of the values the function takes on for each possible value of the random variable.
The second form above illustrates that the logarithm of the geometric mean is the weighted arithmetic mean of the logarithms of the individual values. If all the weights are equal, the weighted geometric mean simplifies to the ordinary unweighted geometric mean. [1]
In mathematics, the geometric mean is a mean or average which indicates a central tendency of a finite collection of positive real numbers by using the product of their values (as opposed to the arithmetic mean which uses their sum).
Informally, the expected value is the mean of the possible values a random variable can take, weighted by the probability of those outcomes. Since it is obtained through arithmetic, the expected value sometimes may not even be included in the sample data set; it is not the value you would expect to get in reality.
In doing so, TWR shows the real market return of a fund or portfolio over time. Contrast TWR with a metric like rate of return (RoR), which calculates an investment’s performance based solely on ...
Smoothing of a noisy sine (blue curve) with a moving average (red curve). In statistics, a moving average (rolling average or running average or moving mean [1] or rolling mean) is a calculation to analyze data points by creating a series of averages of different selections of the full data set.
Kernel average smoother example. The idea of the kernel average smoother is the following. For each data point X 0, choose a constant distance size λ (kernel radius, or window width for p = 1 dimension), and compute a weighted average for all data points that are closer than to X 0 (the closer to X 0 points get higher weights).