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Steven Melin is an American music composer for audio drama podcasts, films, television, trailers, and video games. Melin's work has been featured in The Bachelorette, Dark Dice, and IGN Summer of Gaming 2024. [1]
Tommy Tallarico (born 1967 or 1968) [1] is an American video game music composer, sound designer, and television producer. Since the 1990s, he has helmed audio production for numerous video games through his self-titled company. [2]
Yuzo Koshiro (古代 祐三, Koshiro Yūzō, born December 12, 1967) is a Japanese composer and sound programmer. He is often regarded as one of the most influential innovators in chiptune and video game music, producing music in a number of genres including rock, jazz, symphonic, and various electronic genres such as house, electro, techno, trance, and hip hop.
In 2015, O'Donnell founded video game development studio Highwire Games. [31] He worked on the soundtrack to their debut game Golem , a VR game which was released on November 15, 2019. A musical prequel album to the game, Echoes of the First Dreamer (The Musical Prequel to Golem) was released by video game music label Materia Collective.
Iwadare was born in Matsumoto City, Nagano Prefecture, Japan.He began to compose video game music after years of being involved with university bands. He began composing for Toaplan, arranging their arcade video game soundtracks for their Sega Mega Drive home console ports, notably the Mega Drive version of Zero Wing (1990), before composing for other companies such as Game Arts on their Lunar ...
Schmidt began in the video game music and sound industry in 1987 as a composer/sound designer and programmer for Williams Electronic Games in Chicago writing music and creating sound effects for pinball machines and coin-operated video games. At Williams, he was the lead composer and sound designer for games such as Black Knight 2000, [4] Space ...
Steve Jablonsky (born October 9, 1970) is an American composer for film, television, and video games, best known for his musical scores in the Transformers film series and The Sims 3. [1] Some of his frequent collaboration partners include film directors Michael Bay and Peter Berg , and fellow composer Hans Zimmer .
Gareth Coker continued his collaboration with Moon Studios in the sequel to Ori and the Blind Forest, Ori and the Will of the Wisps.Like with the first game, Coker “worked closely with the entire team over the course of the games’ development, studying the story beats, looking at art assets, and watching how people play the game to make sure everything fit perfectly”. [13]
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