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The Interactive Mathematics Program (IMP) is a four-year, problem-based mathematics curriculum for high schools. It was one of several curricula funded by the National Science Foundation and designed around the 1989 National Council of Teachers of Mathematics (NCTM) standards .
Design of series protagonist Blasternaut from 1987 to 1999. The series began with the 1983 title Math Blaster! released for the Apple II and Atari 8-bit computers.The initial game was ported to other platforms and received gradual improvements to graphics and sound, with "Plus" added to the title in 1987 and "New" in 1990.
The Saxon Math 1 to Algebra 1/2 (the equivalent of a Pre-Algebra book) curriculum [3] is designed so that students complete assorted mental math problems, learn a new mathematical concept, practice problems relating to that lesson, and solve a variety of problems. Daily practice problems include relevant questions from the current day's lesson ...
John Harold Saxon Jr. (December 10, 1923 – October 17, 1996) [1] was an American mathematics educator who authored or co-authored and self-published a series of textbooks, collectively using an incremental teaching style which became known as Saxon math.
In 2014, Big Ideas Learning debuted the Big Ideas Math Algebra 1, Geometry, and Algebra 2 Common Core high school mathematics curriculum. The company also announced that it will be releasing the Big Ideas Math Course 1, Course 2, and Course 3 Common Core integrated high school mathematics curriculum in the spring of 2015.
Mia's Math Adventure: Just in Time! is the third title of the Mia's Big Adventure Collection software series created by Kutoka Interactive. Released in 2001 in Canada and the United States , the game teaches mathematics to children between 6 and 10 years old.
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