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Unicorn is a CPU emulation framework based on QEMU's "TCG" CPU emulator. Unlike QEMU, Unicorn focuses on the CPU only: no emulation of any peripherals is provided and raw binary code (outside of the context of an executable file or a system image) can be run directly. Unicorn is thread-safe and has multiple bindings and instrumentation interfaces.
Citra is a discontinued [5] free and open-source game console emulator of the handheld system Nintendo 3DS for Windows, macOS, Linux, and Android. Citra's name is derived from CTR, which is the model name of the original 3DS. [1] Citra can run many homebrew games and commercial games. [6] Citra was first made available in 2014.
MicroEmulator has official support for the Android platform. [29] It is also possible to convert J2ME MIDlet JAR-packages into standalone APK files. [30] J2ME Loader — is an enhanced fork of MicroEmulator for Android. [31] [32] JL-Mod — is an enhaced fork of J2ME Loader with the Mascot Capsule 3D API support. [33] [34]
They may also control output to the display if the display driver is part of the graphics hardware. Most free and open-source graphics device drivers are developed by the Mesa project. The driver is made up of a compiler, a rendering API, and software which manages access to the graphics hardware.
scrcpy (short for "screen copy") is a free and open-source screen mirroring application that allows control of an Android device from a desktop computer. [2] The software is developed by Genymobile SAS, a company which develops Android emulator Genymotion. [3] The application primarily uses the Android Debug Bridge (ADB) via a USB connection to ...
The CPU runs the task assignment application (usually the graphics card driver) to determine which GPU core to use. The CPU passes down the command to the Northbridge. The Northbridge passes down the command to the according GPU core. The GPU core processes the command and returns the rendered data back to the Northbridge.
Vulkan targets high-performance real-time 3D-graphics applications, such as video games and interactive media, and highly parallelized computing. Vulkan is intended to offer higher performance and more efficient CPU and GPU usage compared to the older OpenGL and Direct3D 11 APIs. It does so by providing a considerably lower-level API for the ...
GPU virtualization refers to technologies that allow the use of a GPU to accelerate graphics or GPGPU applications running on a virtual machine.GPU virtualization is used in various applications such as desktop virtualization, [1] cloud gaming [2] and computational science (e.g. hydrodynamics simulations).