Search results
Results from the WOW.Com Content Network
Though new tactics games continued to be released on personal computers, tactical combat became more of a component in tactical role-playing games, [2] and tactical games grew more popular on handheld consoles. These complex but accessible games widened the appeal of turn-based tactics. [1]
Turn-based tactics is a sub-genre of strategy games that simulates the considerations and circumstances of operational warfare and military tactics as opposed to more strategic considerations of turn-based strategy (TBS) games. The turn-based tactics genre is also sometimes called military strategy
A turn-based-strategy game depicting the 1940 Battle of Britain [13] Fighting Steel: 1999: Win A tactical-level simulation of naval warfare in the North Atlantic Naval warfare of WWII and World War II Pacific theater. Similar to the earlier Great Naval Battles series but with 3D rendering. Final Liberation: Warhammer Epic 40,000: 1997: Win
See Lists of video games for related lists.. This is a comprehensive index of turn-based strategy video games, sorted chronologically.Information regarding date of release, developer, platform, setting and notability is provided when available.
Has a turn-based strategic layer & a real-time tactical layer. [104] 2009: Ironclads: High Seas: Totem Games: Historical: American Civil War: WIN: A naval tactical simulator set in the American Civil War. [105] 2009: King Arthur: The Role-playing Wargame: Neocore: Fantasy: Britannia: WIN: RPG elements. Battles are described as "real-time ...
There are several turn-based tactical games with multiplayer online gameplay featuring large numbers of players, such as Dofus, Gunrox, and PoxNora. Darkwind: War on Wheels, a combat-oriented auto racing simulation, is the only turn-based tactical game currently to have a persistent world. It is also one of the few games to simulate turn-based ...
The Battle for Wesnoth is an open source turn-based strategy game. A further market trend is the rise of "Indie" TBS games (games produced by small groups, independent or only somewhat affiliated with the major elements in the computer games industry). These games often extend or refine already existing TBS games.
Typical real-time strategy titles encourage the player to focus on logistics and production as much as or more than combat, whereas real-time tactics games commonly do not feature resource-gathering, production, base-building or economic management, [3] instead focusing on tactical and operational aspects of warfare such as unit formations or the exploitation of terrain for tactical advantage.