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  2. 500 (card game) - Wikipedia

    en.wikipedia.org/wiki/500_(card_game)

    500 or Five Hundred is a trick-taking game developed in the United States from Euchre. [1] Euchre was extended to a 10 card game with bidding and a Misère contract similar to Russian Preference, producing a cutthroat three-player game like Preference [2] and a four-player game played in partnerships like Whist which is the most popular modern form, although with special packs it can be played ...

  3. Clabber - Wikipedia

    en.wikipedia.org/wiki/Clabber

    As each card has a point value, in each hand, to win tricks and score points (Trick-points) that outscore opponents. Meld is added to the trick points to win. The team scoring 500 points first wins the game. If both teams score 500, the team with the most points win. If there is a tie at/over 500, a new hand is played to determine winner.

  4. Bridge scoring - Wikipedia

    en.wikipedia.org/wiki/Bridge_scoring

    A game is won by the first team to score a 100 contract points. Two games won earns the rubber bonus. The objective is to win by scoring the most total points in the rubber. Usually the partnership to win the two games and the rubber bonus wins the rubber. However, occasionally the other pair accumulate enough penalty points to win.

  5. 500 rum - Wikipedia

    en.wikipedia.org/wiki/500_Rum

    If the cards they have shown total 85 points, and the cards left in their hand total 90 points, 5 points are subtracted from their previous net score. If the drawing pile runs out of cards and nobody is able to make a play, then the hand ends and nobody deducts the score from their hand. The first player whose score reaches +500 wins the game ...

  6. Farkle - Wikipedia

    en.wikipedia.org/wiki/Farkle

    Penalties for repeated farkles, for example deductions of 500 or 1000 points for three farkles in a row. [2] Play can be up to other numbers of points than 10,000, for example 5,000. [2] An end-of-game variation described as "welfare" requires the winner to score exactly 10,000 points.

  7. Play Pinochle Online for Free - AOL.com

    www.aol.com/games/play/masque-publishing/pinochle

    Aces around, dix or double pinochles. Score points by trick-taking and also by forming combinations of cards into melds.

  8. Duplicate bridge - Wikipedia

    en.wikipedia.org/wiki/Duplicate_bridge

    Sacrifices are more frequent; e.g. going down 500 points on a doubled contract is a good result if the opponents can score 620 points for a game. Penalty doubles are more frequent, as they increase the score for the penalty. For example, "the magic 200" refers to the situation when a vulnerable pair's contract is doubled and goes one down ...

  9. Contract bridge - Wikipedia

    en.wikipedia.org/wiki/Contract_bridge

    In natural systems, a 1NT opening bid usually reflects a hand that has a relatively balanced shape (usually between two and four (or less often five) cards in each suit) and a sharply limited number of high card points, usually somewhere between 12 and 18 – the most common ranges use a span of exactly three points (for example, 12–14, 15 ...