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Need for Speed Heat (stylised as NFS Heat) is a 2019 racing video game developed by Ghost Games and published by Electronic Arts for PlayStation 4, Windows, and Xbox One.It is the twenty-fourth installment in the Need for Speed series and commemorates the series' 25th anniversary.
Forza Horizon 4 is the first Forza game to have changing seasons. Here, a player is driving a Lamborghini Aventador in the summer.. Forza Horizon 4 is a racing video game set in an open world environment based in a fictionalised Great Britain, with regions that include condensed representations of Edinburgh, the Scottish Highlands, the Lake District (including Derwentwater), Ambleside and the ...
Need for Speed III: Hot Pursuit: Electronic Arts: Electronic Arts: WIN, PS1 1998-09-30 Need for Speed: High Stakes: EA Canada, EA Seattle: Electronic Arts: WIN, PS1 1999-03-18 Need for Speed: Porsche Unleashed: Eden Studios, EA Canada, Pocketeers Electronic Arts, Destination Software, ZOO Digital Publishing: WIN, PS1, GBA 2000-02-29 Need for ...
Need for Speed Payback is a 2017 racing video game developed by Ghost Games and published by Electronic Arts. The game was released for PlayStation 4, Windows, and Xbox One on November 10, 2017. [1] It is the twenty-third installment in the Need for Speed series.
Promotion for Forza Horizon 3 during E3 2016. Forza Horizon 3 was released for Xbox One and Windows 10 on September 27, 2016. [49] Its support for Xbox Play Anywhere makes it the first Forza title to allow cross-play on the two Microsoft platforms.
This iconic racing classic, which made its cinematic debut in the 1977 movie Smokey and the Bandit, is a comfortable fit in the Forza Horizon world, and absolutely perfect for jetting from city to ...
Forza Horizon features an updated version of the Forza Motorsport 4 engine. Here a Ferrari F40 races a biplane in a point-to-point race.. Forza Horizon focuses specifically on casual street racing, rather than professionally on race tracks, as it takes place on a map of temporarily closed public roads.
Aftermarket customization of video game vehicles was an aspect first introduced by the Need for Speed series after the release of the film, The Fast and the Furious; the feature was included in every Need for Speed title developed by EA Black Box from Need for Speed: Underground through Need for Speed: Undercover. [2]