Search results
Results from the WOW.Com Content Network
An algorithm is lock-free if, when the program threads are run for a sufficiently long time, at least one of the threads makes progress (for some sensible definition of progress). All wait-free algorithms are lock-free. In particular, if one thread is suspended, then a lock-free algorithm guarantees that the remaining threads can still make ...
Read-copy-update insertion procedure. A thread allocates a structure with three fields, then sets the global pointer gptr to point to this structure.. A key property of RCU is that readers can access a data structure even when it is in the process of being updated: RCU updaters cannot block readers or force them to retry their accesses.
In software engineering, double-checked locking (also known as "double-checked locking optimization" [1]) is a software design pattern used to reduce the overhead of acquiring a lock by testing the locking criterion (the "lock hint") before acquiring the lock. Locking occurs only if the locking criterion check indicates that locking is required.
In computer architecture, the test-and-set CPU instruction (or instruction sequence) is designed to implement mutual exclusion in multiprocessor environments. Although a correct lock can be implemented with test-and-set, the test and test-and-set optimization lowers resource contention caused by bus locking, especially cache coherency protocol overhead on contended locks.
Sending cache is changed in S and the requesting cache is set R/F (in read miss the "ownership" is always taken by the last requesting cache) – shared intervention. – In all the other cases the data is supplied by the memory and the requesting cache is set S (V). Data stored in MM and only in one cache in E (R) state.
Thus, cache stampede reduces the cache hit rate to zero and keeps the system continuously in congestion collapse as it attempts to regenerate the resource for as long as the load remains very heavy. To give a concrete example, assume the page in consideration takes 3 seconds to render and we have a traffic of 10 requests per second.
In computer science, a readers–writer (single-writer lock, [1] a multi-reader lock, [2] a push lock, [3] or an MRSW lock) is a synchronization primitive that solves one of the readers–writers problems. An RW lock allows concurrent access for read-only operations, whereas
Now P3 releases the lock, incrementing now_serving to 2, allowing P2 to acquire it (Row 6). While P2 has the lock, P4 attempts to acquire it, gets a my_ticket value of 3, increments next_ticket to 4, and must wait since now_serving is still 2 (Row 7). When P2 releases the lock, it increments now_serving to 3, allowing P4 to get it (Row 8).