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Patterns II is a pencil and paper game developed by Sid Sackson for 3 or more players. It emphasizes the use of inductive logic and scientific analysis to discover a hidden pattern of symbols within a matrix of grid spaces.
The design of most cross and circle games involves a circle divided into four equal portions by a cross inscribed inside it; the classic example of this design is the Korean game Yut. However, the term "cross and circle" is typically widened to include boards that replace the circle with a square, and cruciform boards that collapse the circle ...
Cross Chess gameboard and starting position. Cross chess is a chess variant invented by George R. Dekle Sr. in 1982. [1] [2] The game is played on a board comprising 61 cross-shaped cells, with players each having an extra rook, knight, and pawn in addition to the standard number of chess pieces.
The category may also be expanded to include circular or square boards without a cross which are nevertheless quartered , and boards that have more than four spokes (Aggravation, Trivial Pursuit). The game board for the Aztec game Patolli consists of a collapsed circle without an interior cross and thus has the distinction of being a cross that ...
An 8×8 checkerboard is used to play many other games, including chess, whereby it is known as a chessboard. Other rectangular square-tiled boards are also often called checkerboards. In The Netherlands, however, a dambord (checker board) has 10 rows and 10 columns for 100 squares in total (see article International draughts).
Some role-playing games use tops to augment dice in generating randomized results; it is in this case referred to as a spinner. Gould mentions maple seeds , celts (leading to rattlebacks ), the fire-drill , the spindle whorl , and the potter's wheel as possible predecessors to the top, which he assumes was invented or discovered multiple times ...
Several board games from the Far East, Europe and the Americas are played on boards featuring a circle and two perpendicular diameters, along which some markers are moved. The most familiar games in this group are Ludo and Parcheesi, where the circle has been collapsed onto the cross.
The name Aggravation was trademarked by BERL Industries, which filed its application on April 10, 1959. [1] A contemporary patent filed by Howard P. Wilde, Sr. two months earlier, in February 1959, describes a game board "which may be played, with high interest, vexation and aggravation by two, three or four persons" but does not provide specific gameplay instructions for the cross-shaped ...