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  2. Observer pattern - Wikipedia

    en.wikipedia.org/wiki/Observer_pattern

    In early implementations of multi-window operating systems such as OS/2 and Windows, the terms "publish-subscribe pattern" and "event-driven software development" were used as synonyms for the observer pattern. [5] The observer pattern, as described in the Design Patterns book, is a very basic concept and does not address removing interest in ...

  3. Whiteboard Pattern - Wikipedia

    en.wikipedia.org/wiki/Whiteboard_Pattern

    In this pattern, everything is controlled by event source. Implementation of Listener pattern is very complicated. Listener pattern supports many event listeners, so all listeners are registered to an event source. No event listener has access control over an event source, so for every service a new file is to be created. This creates an ...

  4. Lapsed listener problem - Wikipedia

    en.wikipedia.org/wiki/Lapsed_listener_problem

    It originates in the observer pattern, where observers (or listeners) register with a subject (or publisher) to receive events. In basic implementation, this requires both explicit registration and explicit deregistration, as in the dispose pattern , because the subject holds strong references to the observers, keeping them alive.

  5. Behavioral pattern - Wikipedia

    en.wikipedia.org/wiki/Behavioral_pattern

    Observer pattern a.k.a. Publish/Subscribe or Event Listener. Objects register to observe an event that may be raised by another object Weak reference pattern De-couple an observer from an observable [2] Protocol stack Communications are handled by multiple layers, which form an encapsulation hierarchy [3] Scheduled-task pattern

  6. File:Observer.svg - Wikipedia

    en.wikipedia.org/wiki/File:Observer.svg

    The following other wikis use this file: Usage on ar.wikipedia.org المراقب (نموذج تصميم) Usage on ca.wikipedia.org Patró observador; Usage on el.wikipedia.org Σχεδιαστικό πρότυπο; Usage on en.wikibooks.org Computer Science Design Patterns/Observer; Computer Science Design Patterns/Print version

  7. Publish–subscribe pattern - Wikipedia

    en.wikipedia.org/wiki/Publish–subscribe_pattern

    According to Gregor Hohpe, compared with synchronous messaging patterns (such as RPC) and point-to-point messaging patterns, publish–subscribe provides the highest level of decoupling among architectural components, however it can also couple them in some other ways (such as format and semantic coupling) so they become messy over time.

  8. Node.js - Wikipedia

    en.wikipedia.org/wiki/Node_js

    Libuv is an abstraction layer for network and file system functionality on both Windows and POSIX-based systems such as Linux, macOS, OSS on NonStop, and Unix. Node.js relies on nghttp2 for HTTP support. As of version 20, Node.js uses the ada library which provides up-to-date WHATWG URL compliance. As of version 19.5, Node.js uses the simdutf ...

  9. Talk:Observer pattern - Wikipedia

    en.wikipedia.org/wiki/Talk:Observer_pattern

    The observer pattern is not as strange as you think it is, but it is as old as time itself. You can take it back even further than man. The idea of a biological process, or a genetic process or a group of social animals or insects these also use patterns some much cleverer than the observer pattern.