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  2. Tether (cryptocurrency) - Wikipedia

    en.wikipedia.org/wiki/Tether_(cryptocurrency)

    Tether Limited also disclosed a net equity of $11.9 billion, and the stablecoin's market capitalization exceeded $114 billion. [5] [6] Tether faces criticism regarding the transparency and verifiability of its claimed fiat reserves. [7] Tether is the largest cryptocurrency in terms of trading volume, holding 70% of the market share among ...

  3. Blockchain - Wikipedia

    en.wikipedia.org/wiki/Blockchain

    In October 2021, Valve Corporation banned blockchain games, including those using cryptocurrency and NFTs, from being hosted on its Steam digital storefront service, which is widely used for personal computer gaming, claiming that this was an extension of their policy banning games that offered in-game items with real-world value.

  4. Steam (service) - Wikipedia

    en.wikipedia.org/wiki/Steam_(service)

    Valve included beta support for Steam Cloud Play in May 2020 for developers to allow users to play games in their library which developers and publishers have opted to allow in a cloud gaming service. At launch, Steam Cloud Play only worked through Nvidia's GeForce Now service and would link up to other cloud services in the future though ...

  5. Tether CEO defies his critics—and he has a point - AOL

    www.aol.com/finance/tether-ceo-defies-critics...

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  6. Rumble to receive $775 million strategic investment from Tether

    www.aol.com/news/rumble-receive-775-million...

    (Reuters) - Video sharing platform and cloud services provider Rumble said on Friday it has entered into an agreement with Tether, a blockchain-enabled platform, to receive a strategic investment ...

  7. Tether still has nearly $5 billion in loans despite pledging ...

    www.aol.com/finance/tether-still-nearly-5...

    In its latest attestation, the stablecoin giant reported $2.85 billion in profit and excess reserves of $5.4 billion.

  8. Digital distribution of video games - Wikipedia

    en.wikipedia.org/wiki/Digital_distribution_of...

    Compared to physically distributed games, digital games cannot be destroyed because they can be redownloaded from the distribution system. Services like Steam, Origin, and Xbox Live do not offer ways to sell used games once they are no longer desired. Steam offers a non-commercial family sharing options. [25]

  9. Tether Starts Printing Again After 2-Month Pause - AOL

    www.aol.com/news/tether-starts-printing-again-2...

    The issuer of the world's largest stablecoin has minted 2.3 billion new USDT tokens since the start of August.