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Half-Life 2: Episode Three is a canceled first-person shooter game developed by Valve. It was planned as the last in a trilogy of episodic games continuing the story of Half-Life 2 (2004). Valve announced Episode Three in May 2006, with a release planned for 2007.
Over the following decade, numerous Half-Life games were canceled, including Episode Three, a version of Half-Life 3, and games developed by Junction Point Studios and Arkane Studios. In 2020, after years of speculation, Valve released Half-Life: Alyx, which was developed exclusively for virtual reality headsets.
The Orange Box is a video game compilation containing five games developed and published by Valve.Two of the games included, Half-Life 2 and its first stand-alone expansion, Episode One; had previously been released in 2004 and 2006 as separate products.
Ravenholm (also known as Return to Ravenholm or Half-Life 2: Episode Four): developed by Arkane Studios around 2006–2007, with Opposing Force protagonist Adrian Shephard as the player character and Father Grigori from Half-Life 2 in a supporting role. [143] Half-Life 3: a version of Half-Life 3 was in development on the Source 2 engine from ...
Entropy: Zero 2 is set between the events of Half-Life 2 (2004) and Half-Life 2: Episode One (2006); [10] in Half-Life 2, Gordon Freeman leads an uprising against an alien interdimensional empire known as the Combine, culminating in the destruction of the main reactor of the Citadel—the Combine's fortress on Earth—and the presumed death of Earth's Administrator, Dr. Wallace Breen. [11]
On May 26, 2010, Half-Life 2, Episode One and Episode Two were released for Mac OS X. [27] In 2013, Valve ported Half-Life 2 to Linux [28] and released a free update adding support for the Oculus Rift virtual reality headset. [29] An NVIDIA Shield Tablet-exclusive port for Android was released on May 12, 2014. [30]
The previous Half-Life game, Episode Two, was released in 2007 and ended on a cliffhanger. Valve made several attempts to develop further Half-Life games , but could not settle on a direction. In the mid-2010s, Valve began experimenting with VR and identified demand for a major VR game.
Half-Life: Hostile Takeover, an expansion pack for Half-Life developed by 2015, Inc, was cancelled in 2000. In 2001, Sierra, the publisher of the original Half-Life, canceled a port for Dreamcast after Sega announced its discontinuation. After releasing Half-Life 2: Episode Two in 2007, Valve struggled to settle on a direction for a new Half ...