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This is a list of video game franchises, organized alphabetically. All entries include multiple video games, not counting ports or altered re-releases. All entries include multiple video games, not counting ports or altered re-releases.
Normally, pronunciation is given only for the subject of the article in its lead section. For non-English words and names, use the pronunciation key for the appropriate language. If a common English rendering of the non-English name exists (Venice, Nikita Khrushchev), its pronunciation, if necessary, should be indicated before the non-English one.
Italicize video game series and stand-alone video games. Individual video game levels, chapters, or episodes of a standalone video game should use standard double quotes (for example, "Milkman Conspiracy"). Italicize titles of in-universe fictional works that would be italicized if they were real, e.g. Red Book of Hergest. Similarly, use double ...
Cotton (series) Crackdown (video game series) Crash Bandicoot; Crazy Castle; Crazy Chicken; Crazy Taxi; Creatures (video game series) Cricket (video game series) Crimson Skies; Croc (series) Crosscountry (video game series) Crossfire (series) Cruis'n; Crystal Defenders; Cube Escape; Custom Robo; Cut the Rope
Lag (video games) Leecher (computing) Let's Play; Level (video games) Licensed game; Life (video games) Line of sight (video games) Longplay (video games) Loot (video games) Loot box; Ludonarrative dissonance
Video game series by narrative genre (3 C) A. Action games by series (20 C) Action-adventure games by series (35 C) Adventure games by series (31 C, 2 P) F.
A sub-series of the Wii video game series that focuses on board games and minigames similar to the Mario Party series. Wii Party: Wii Party U [89] [90] [91] Wii Sports: A sub-series of the Wii video game series that focuses on a collection of sports video games. Wii Sports: Nintendo Switch Sports [92] Xenoblade Chronicles
Also isometric graphics. Graphic rendering technique of three-dimensional objects set in a two-dimensional plane of movement. Often includes games where some objects are still rendered as sprites. 360 no-scope A 360 no-scope usually refers to a trick shot in a first or third-person shooter video game in which one player kills another with a sniper rifle by first spinning a full circle and then ...