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Python sets are very much like mathematical sets, and support operations like set intersection and union. Python also features a frozenset class for immutable sets, see Collection types. Dictionaries (class dict) are mutable mappings tying keys and corresponding values. Python has special syntax to create dictionaries ({key: value})
The Kendall tau distance between two rankings is the number of pairs that are in different order in the two rankings. For example, the Kendall tau distance between 0 3 1 6 2 5 4 and 1 0 3 6 4 2 5 is four because the pairs 0-1, 3-1, 2-4, 5-4 are in different order in the two rankings, but all other pairs are in the same order. [1]
Additional vertices are inserted into both polygons at the points of intersection; an intersection vertex holds a pointer to its counterpart in the other polygon. In the second phase, each intersection is marked as either an entry intersection or an exit intersection. This is accomplished by evaluating the even–odd rule at the first vertex ...
In each example, the areas resulting from the GPC operation between the two sets of polygons are rendered in colour. This example shows difference between the two sets: Example of GPC Difference. This example shows intersection between the two sets: Example of GPC Intersection. This example shows union between the two sets: Example of GPC Union
An interval scheduling problem can be described by an intersection graph, where each vertex is an interval, and there is an edge between two vertices if and only if their intervals overlap. In this representation, the interval scheduling problem is equivalent to finding the maximum independent set in this intersection graph. Finding a maximum ...
Shortest path (A, C, E, D, F) between vertices A and F in the weighted directed graph. In graph theory, the shortest path problem is the problem of finding a path between two vertices (or nodes) in a graph such that the sum of the weights of its constituent edges is minimized.
In computer graphics, the slab method is an algorithm used to solve the ray-box intersection problem in case of an axis-aligned bounding box (AABB), i.e. to determine the intersection points between a ray and the box.
There are two types of events that may happen during the course of this simulation. When L sweeps across an endpoint of a line segment s, the intersection of L with s is added to or removed from the vertically ordered set of intersection points. These events are easy to predict, as the endpoints are known already from the input to the algorithm.