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Hi, I have a gamepass shop and i don’t want to put text by myself i want it be automatically, so i want to use GetProductInfo but when i try to get info about product it returns like its a game. My gamepass called “gravity coil” but it shows in gui that its princesses place (its checks not a gamepass,but a game!) heres my script: local id ...
You can see that there is a number at the URL, this is the gamepass Id. 2 Likes Lostscrews13 (Lostscrews13) November 17, 2020, 2:17am
Product and badge ids can be found in the Monetization section of Game Settings, but you have to close out of Game Settings every time you want to copy & paste an id into a script. Gamepass and badge ids can be found in its website URL, but gamepasses are for some reason not found in Game Settings as well.
not sure if this counts as scripting but I just made a gamepass, it gives you the gamepass when you make it. But in my game when I check with the ID of the gamepass (i copy and pasted from the roblox link), it prints I do not have the gamepass. how come? local players = game:GetService("Players") local gamePassID = 940424664 local function playerHasGamePass(player) local success, hasGamePass ...
and they assign an unique ID to each one since they started a new category, they can assign IDs starting from 1 again, I assume, so if you use the same ID looking in the library instead, you’ll find something else, not a gamepass
Go to the page of the game pass (one of the easiest ways is to click on the pass’s image in the store on your Game’s page) and check the URL. In the old asset system, the URL would look something like: myGamePass - Roblox. Here is an example of how the URL will look in the new system: Vip Pass for ~Build A Life~ - Roblox.
Here is what you are looking for: UserOwnsGamepassAsync () Using this is incredibly simple, here’s an example. local MarketplaceService = game:GetService("MarketplaceService") game.Players.PlayerAdded:Connect(function(player) local OwnsGamepass = MarketplaceService:UserOwnsGamepassAsync(player.UserId, GAMEPASS_ID) if OwnsGamepass then ...
The ‘12345’ one was probably just a filler ID. Old ID: myGamePass - Roblox New ID: myGamePass - Roblox. So I dunno. I personally didn’t have any trouble getting the new IDs a few days ago. As for getting the image of a gamepass icon based on its gamepass ID, um…you could try searching through the CoreScript for the purchase. But I ...
Schedency (Schedency) November 19, 2023, 2:01pm #4. Then go to the creator hub, find your place, scroll all the way down to Passes, click the three dots above the icon in the top right corner, and click “Copy Asset Id”. I have a game, I used ready-made asset for eggs and gamepasses, I changed the ids in Replicated Storage, okay, there is no ...
I want to print out the gamepasses name whenever it has been bought. I don’t think sharing my code is necessary. I just want the gamepasses name via using the ID (or another way if possible).