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  2. Reinforcement learning from human feedback - Wikipedia

    en.wikipedia.org/wiki/Reinforcement_learning...

    e. In machine learning, reinforcement learning from human feedback (RLHF) is a technique to align an intelligent agent with human preferences. It involves training a reward model to represent preferences, which can then be used to train other models through reinforcement learning. In classical reinforcement learning, an intelligent agent's goal ...

  3. Reinforcement learning - Wikipedia

    en.wikipedia.org/wiki/Reinforcement_learning

    Reinforcement learning (RL) is an interdisciplinary area of machine learning and optimal control concerned with how an intelligent agent ought to take actions in a dynamic environment in order to maximize the cumulative reward. Reinforcement learning is one of three basic machine learning paradigms, alongside supervised learning and ...

  4. Paul Christiano (researcher) - Wikipedia

    en.wikipedia.org/wiki/Paul_Christiano_(researcher)

    At OpenAI, Christiano co-authored the paper "Deep Reinforcement Learning from Human Preferences" (2017) and other works developing reinforcement learning from human feedback (RLHF). [ 14 ] [ 15 ] He is considered one of the principal architects of RLHF, [ 3 ] [ 6 ] which in 2017 was "considered a notable step forward in AI safety research ...

  5. Deep reinforcement learning - Wikipedia

    en.wikipedia.org/wiki/Deep_reinforcement_learning

    Various techniques exist to train policies to solve tasks with deep reinforcement learning algorithms, each having their own benefits. At the highest level, there is a distinction between model-based and model-free reinforcement learning, which refers to whether the algorithm attempts to learn a forward model of the environment dynamics.

  6. Proximal policy optimization - Wikipedia

    en.wikipedia.org/wiki/Proximal_Policy_Optimization

    e. Proximal policy optimization (PPO) is an algorithm in the field of reinforcement learning that trains a computer agent's decision function to accomplish difficult tasks. PPO was developed by John Schulman in 2017, [ 1 ] and had become the default reinforcement learning algorithm at the US artificial intelligence company OpenAI. [ 2 ]

  7. Q-learning - Wikipedia

    en.wikipedia.org/wiki/Q-learning

    Machine learningand data mining. Q-learning is a model-free reinforcement learning algorithm to learn the value of an action in a particular state. It does not require a model of the environment (hence "model-free"), and it can handle problems with stochastic transitions and rewards without requiring adaptations. [1]

  8. ChatGPT - Wikipedia

    en.wikipedia.org/wiki/ChatGPT

    ChatGPT is built on OpenAI's proprietary series of generative pre-trained transformer (GPT) models and is fine-tuned for conversational applications using a combination of supervised learning and reinforcement learning from human feedback. [6] Successive user prompts and replies are considered at each conversation stage as context. [15]

  9. Markov decision process - Wikipedia

    en.wikipedia.org/wiki/Markov_decision_process

    Similar to reinforcement learning, a learning automata algorithm also has the advantage of solving the problem when probability or rewards are unknown. The difference between learning automata and Q-learning is that the former technique omits the memory of Q-values, but updates the action probability directly to find the learning result.