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Game Informer Issue Year Month Game Reviews Features Other Contact 1–74 75 1999 July Nintendo 64: Donkey Kong 64, Duke Nukem: Zero Hour, Kobe Bryant in NBA Courtside 2, Perfect Dark, Pokémon Stadium, Quake II, Quarterback Club 2000, World Driver Championship, WWF Attitude PlayStation: Blitz 2000, Dino Crisis, Fear Factor, Fighting Force 2, Hot Wheels, Jade Cocoon, Jet Moto 3, Legend of Mana ...
Game Informer used to give separate reviews of the same game for each console for which that game was released; starting in the mid-2000s, GI has published just one consolidated review for the game, while provides notes on the pros and cons of each version. Older games, three per issue, were given brief reviews in the magazine's "Classic GI ...
Game Informer, the popular video game magazine and website, announced Friday that it will be shutting down after 33 years. The GameStop-owned magazine published a memo Friday morning titled ...
Nintendojo ' s Schuyler Lystad considered it the best game he ever played on the system, giving the game a perfect score. [12] A reviewer for Nintendo Power thought it was a great introduction for people to the real-time strategy genre. [11] Andy McNamara for Game Informer, while criticizing the game for its slow movement, gave praise to its ...
A review by Neil Jackson in ST Format magazine gave it a grade of 87%, writing, "Despite its graphical and musical shortcomings this game is marvelous. The depth of detail in the combat systems is phenomenal," adding, " UMS II doesn't set out to amaze you with displays of techno wizardry; it's there to stretch your imagination and provide a ...
Bionic Commando Rearmed 2 is a run-and-gun platform game developed by Fatshark and published by Capcom. A sequel to Bionic Commando Rearmed , it features enhancements to protagonist Rad Spencer 's bionic arm, which he primarily uses to grapple to and swing from objects.
The Ascent received "mixed or average" reviews from critics for Windows and Xbox Series X/S, according to review aggregator Metacritic; [22] [23] the PlayStation 5 version received "generally favorable" reviews. [24] Game Informer gave the game 7.25/10, writing, "The Ascent delivers mindless co-op fun in a beautiful cyberpunk world that ends up ...
Describing the first game as "limited by the controller", [3] Kitabayashi recognized that the Kinect could allow much more movement than the original game could provide. [3] Because the game uses both the controller and the Kinect, Capcom had to seek special permission from Microsoft as their certification rules normally require that use the ...