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When used in this sense, range is defined as "a pair of begin/end iterators packed together". [1] It is argued [1] that "Ranges are a superior abstraction" (compared to iterators) for several reasons, including better safety. In particular, such ranges are supported in C++20, [2] Boost C++ Libraries [3] and the D standard library. [4]
ALGLIB is an open source / commercial numerical analysis library with C++ version; Armadillo is a C++ linear algebra library (matrix and vector maths), aiming towards a good balance between speed and ease of use. [1] It employs template classes, and has optional links to BLAS and LAPACK. The syntax is similar to MATLAB.
The Z-ordering can be used to efficiently build a quadtree (2D) or octree (3D) for a set of points. [4] [5] The basic idea is to sort the input set according to Z-order.Once sorted, the points can either be stored in a binary search tree and used directly, which is called a linear quadtree, [6] or they can be used to build a pointer based quadtree.
A range check is a check to make sure a number is within a certain range; for example, to ensure that a value about to be assigned to a 16-bit integer is within the capacity of a 16-bit integer (i.e. checking against wrap-around).
In computer science, an integer literal is a kind of literal for an integer whose value is directly represented in source code.For example, in the assignment statement x = 1, the string 1 is an integer literal indicating the value 1, while in the statement x = 0x10 the string 0x10 is an integer literal indicating the value 16, which is represented by 10 in hexadecimal (indicated by the 0x prefix).
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The numerical range is the range of the Rayleigh quotient. ( Hausdorff–Toeplitz theorem ) The numerical range is convex and compact. W ( α A + β I ) = α W ( A ) + { β } {\displaystyle W(\alpha A+\beta I)=\alpha W(A)+\{\beta \}} for all square matrix A {\displaystyle A} and complex numbers α {\displaystyle \alpha } and β {\displaystyle ...