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  2. The ClueFinders 3rd Grade Adventures: The Mystery of Mathra

    en.wikipedia.org/wiki/The_ClueFinders_3rd_Grade...

    The ClueFinders 3rd Grade Adventures: The Mystery of Mathra is a computer game in The Learning Company's ClueFinders series where the ClueFinders save the Numerian rainforest and Dr. Horace Pythagoras from a mysterious monster called Mathra. The game was re-released as "The ClueFinders: Mystery of the Monkey Kingdom" in 2001.

  3. The ClueFinders - Wikipedia

    en.wikipedia.org/wiki/The_ClueFinders

    The first ClueFinders title, The ClueFinders 3rd Grade Adventures: The Mystery of Mathra, was released in January 1998, and The ClueFinders 4th Grade Adventures was released in July. The Learning Company used their new game as the prototype for Internet Applet technology, which allowed users to download supplementary activities from the ...

  4. JumpStart - Wikipedia

    en.wikipedia.org/wiki/JumpStart

    JumpStart Study Helpers Math Booster and Spelling Bee were notable for allowing users to edit the math problems or words used in gameplay. [ 25 ] [ 26 ] Carolyn Handler Miller of Digital Storytelling: A Creator's Guide to Interactive Entertainment , wrote that the series "found just the right balance between storyline and other demands of ...

  5. 6-year-old provides the most genius answer to his math problem

    www.aol.com/news/2015-11-04-6-year-old-provides...

    Sometimes the way kids respond to math tests are incredibly funny and even smarter than the answers their teachers expect. While everyone hates taking tests, some students are creative enough to ...

  6. JumpStart Adventures 3rd Grade: Mystery Mountain - Wikipedia

    en.wikipedia.org/wiki/JumpStart_Adventures_3rd...

    JumpStart Adventures 3rd Grade: Mystery Mountain is a personal computer game in Knowledge Adventure's JumpStart series of educational software. As the title suggests, the game is intended to teach a third grade curriculum. This is the only version of this game created and, unusually for Knowledge Adventure, was still being sold over fifteen ...

  7. The Voyage of the Mimi - Wikipedia

    en.wikipedia.org/wiki/The_Voyage_of_the_Mimi

    Each video segment has accompanying student and teacher handouts or worksheets. [2] Four software modules are available that covered topics and skills in navigation and map reading, computer literacy and programming, the elements of ecosystems, and the natural environment of whales. [5] [6]

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