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A Brief History of Video Games: From Atari to Xbox One (ISBN 978-1472118806) by Richard Stanton (2015). A Brief History of Video Games covers a lot of games and a lot of stories spanning many decades. (Polygon) The Golden Age of Video Games: the Birth of a Multibillion Dollar Industry (ISBN 978-1-4398-7323-6) by Roberto Dillon
Myst: The Book of Atrus: Rand Miller, Robyn Miller, David Wingrove: ISBN 978-0786861590: Hyperion Myst: The Book of Ti'ana: Rand Miller, David Wingrove ISBN 978-0786861606: Myst: The Book of D'ni: ISBN 978-0786861613: NieR: NieR Replicant ver.1.22474487139…: Project Gestalt Recollections--File 01 Jun Eishima, Yoko Taro: ISBN 9781646091836 ...
ThriftBooks was founded in the summer of 2003 by Daryl Butcher and Jason Meyer. The two created software that organizes and lists thousands of book titles per day. [6] Since 2004, it has partnered with libraries, which provide unsorted books and get a share of the profits.
To this category belongs to books based on video games, either adaptions (novelizations) of the games themselves, or prequels/sequels. In case there is no Wikipedia article on the books (as on the Myst novels), the links refer to the games instead (like The Dig ).
List of books about video games; List of comics based on video games; 0–9. 1001 Video Games You Must Play Before You Die; A. The Art of Computer Game Design;
Book #1: Double Trouble. Nintendo gamebooks are novels based on video games created by Nintendo.The gamebooks feature characters and settings from the Super Mario and The Legend of Zelda franchises, in two series, Nintendo Adventure Books and You Decide on the Adventure.
Book project, the third series of books on video games in the style of 33⅓. The third season of books are, Super Mario Bros. 3 by Alyse Knorr, Mega Man 3 by Salvatore Pane, Soft & Cuddly by Jarett Kobek, Kingdom Hearts II by Alexa Ray Corriea and Katamari Damacy by L.E. Hall.
This can include novels and short stories, published in books, magazines, in e-books or even online as text. Limitations: If the game directly references content or design from another adaptation of literature, such as a movie, it is no longer considered to be based "solely" on the original literature and is instead based on the new derivative ...
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