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This variant was designed to help young students start programming by building 3D animations and games. A document on educational programming principles explains Mama's design considerations. [20] RoboMind is a simple educational programming environment that allows beginners to program a robot. It introduces popular programming techniques along ...
In a second study at Carnegie Mellon University, students taking their first computer science course with a mediated transfer approach that transitioned from Alice 3 to Java scored an average of 84.96% and 81.52% in two semesters of testing this approach, compared to an average of 60.8% before the mediated transfer approach. [6]
Cartopedia: The Ultimate World Reference Atlas; Celestia; Google Earth - (proprietary license); Gravit - a free (GPL) Newtonian gravity simulator; KGeography; KStars; NASA World Wind - free software (NASA open source)
Sakai is a free, community-driven, open source educational software platform designed to support teaching, research and collaboration. Systems of this type are also known as learning management systems (LMS), course management systems (CMS), or virtual learning environments (VLE).
BlueJ implements the Blue environment design for the Java programming language. In March 2009, the BlueJ project became free and open source software, and licensed under GPL-2.0-or-later with the Classpath exception. BlueJ is currently being maintained by a team at King's College London, England, where Kölling works.
In 2000, Dan Hettena at UC Berkeley ported Nachos to Java as Nachos 5.0j, in an effort to make Nachos more portable, more accessible to undergraduates, and less susceptible to subtle bugs in student code that had in earlier versions often dominated student project development time. Another Java-based version was created by Professor Peter ...
Technology integration is defined as the use of technology to enhance and support the educational environment. Technology integration in the classroom can also support classroom instruction by creating opportunities for students to complete assignments on the computer rather than with normal pencil and paper. [1]
Later, the system was completely rebuilt on Java EE technology to support the e-learning needs of a whole campus. IBM's Lotus group buys Macromedia's Pathware 4 learning management system. This LMS is later merged into the Lotus Learning Space LMS. For article on the purchase, see here. [143]