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  2. Texture mapping - Wikipedia

    en.wikipedia.org/wiki/Texture_mapping

    A texture map [5] [6] is an image applied (mapped) to the surface of a shape or polygon. [7] This may be a bitmap image or a procedural texture.They may be stored in common image file formats, referenced by 3D model formats or material definitions, and assembled into resource bundles.

  3. Devil's Sea - Wikipedia

    en.wikipedia.org/wiki/Devil's_Sea

    A map of the Izu Islands, the centre of the Devil's Sea legend.. The Devil's Sea (Japanese: 魔の海, Hepburn: Ma no Umi), also known as the Devil's triangle, the Dragon's Triangle, the Formosa Triangle and the Pacific Bermuda Triangle, is a region of the Pacific, south of Tokyo.

  4. The Uncensored Library - Wikipedia

    en.wikipedia.org/wiki/The_Uncensored_Library

    An example of a readable book [b]. Each of the nine countries covered by the library, as well as Reporters without Borders, has an individual wing, containing a number of articles, [1] available in English and the original language the article was written in. [2] The texts within the library are contained in in-game book items, which can be opened and placed on stands to be read by multiple ...

  5. Bermuda Triangle - Wikipedia

    en.wikipedia.org/wiki/Bermuda_Triangle

    The Bermuda Triangle, also known as the Devil's Triangle, is a loosely defined region in the North Atlantic Ocean, roughly bounded by Florida, Bermuda, and Puerto Rico. Since the mid-20th century, it has been the focus of an urban legend suggesting that many aircraft and ships have disappeared there under mysterious circumstances.

  6. Dymaxion map - Wikipedia

    en.wikipedia.org/wiki/Dymaxion_map

    The Dymaxion map projection, also called the Fuller projection, is a kind of polyhedral map projection of the Earth's surface onto the unfolded net of an icosahedron. The resulting map is heavily interrupted in order to reduce shape and size distortion compared to other world maps , but the interruptions are chosen to lie in the ocean.

  7. Static mesh - Wikipedia

    en.wikipedia.org/wiki/Static_mesh

    Static meshes are polygon meshes which constitute a major part of map architecture in many game engines, including Unreal Engine, Source, and Unity. The word "static" refers only to the fact that static meshes can't be vertex animated , as they can be moved, scaled, or reskinned in real-time.

  8. Category:Paranormal triangles - Wikipedia

    en.wikipedia.org/wiki/Category:Paranormal_triangles

    Paranormal regions (also known as Vile vortices or Devil's Graveyards) bordered by sides of a triangle whose points are fixed at three places. Subcategories This category has the following 2 subcategories, out of 2 total.

  9. Dragon Hole - Wikipedia

    en.wikipedia.org/wiki/Dragon_Hole

    The exact location of the Dragon Hole is N16°31.55’. E111°46.1’. Geographically the hole is found in the eastern Atoll near the Paracel Islands, in the South China Sea. [6] According to the Xinhua News agency, upon discovery by local fishermen, the first research methods included using a Video Ray Pro 4 underwater robot.

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