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  2. Driving simulator - Wikipedia

    en.wikipedia.org/wiki/Driving_simulator

    It was a serious educational street driving simulator that used 3D polygon technology and a sit-down arcade cabinet to simulate realistic driving, including basics such as ensuring the car is in neutral or parking position, starting the engine, placing the car into gear, releasing the hand-brake, and then driving.

  3. Category:Vehicle simulation games - Wikipedia

    en.wikipedia.org/wiki/Category:Vehicle...

    Vehicle simulation games are a genre of video games which attempt to provide the player with a realistic interpretation of operating various kinds of vehicles. The majority are flight simulators and racing games, but also includes simulations of driving spacecraft, boats, tanks, and other combat vehicles.

  4. List of Sega arcade games - Wikipedia

    en.wikipedia.org/wiki/List_of_Sega_arcade_games

    Sports, Simulator Sega NAOMI The King of Route 66: Driving Sega (AM2) NAOMI 2 The Maze of the Kings: Light gun shooter Sega (Hitmaker) NAOMI World Club Champion Football Serie A 2001-2002: World Club Champion Football Serie A 2002-2003, World Club Champion Football European Clubs 2004-2005: CCG, Sports, Simulation Sega (Hitmaker) 2003 Border Down

  5. Category:Driving simulators - Wikipedia

    en.wikipedia.org/wiki/Category:Driving_simulators

    Main page; Contents; Current events; Random article; About Wikipedia; Contact us; Pages for logged out editors learn more

  6. Vehicle simulation game - Wikipedia

    en.wikipedia.org/wiki/Vehicle_simulation_game

    The core gameplay in a vehicle simulation is the physical and tactical challenge of driving a vehicle. [1] Mastery of vehicle control is the element which encourages players to continue playing, even after the game's goals have been completed. [ 5 ]

  7. Gran Turismo (series) - Wikipedia

    en.wikipedia.org/wiki/Gran_Turismo_(series)

    The series' subtitle has been "The Real Driving Simulator" since the first Gran Turismo, according to Polyphony Digital. [55] The sim's list was significantly larger than A-Spec's, at 700. The hub world was expanded to be much larger. New modes included a photography mode, and a mode where the player acts as a "mogul" of an AI racer the player ...

  8. Sim racing - Wikipedia

    en.wikipedia.org/wiki/Sim_racing

    Prior to the division between arcade-style racing and sim racing, the earliest attempts at providing driving simulation experiences were arcade racing video games, dating back to Pole Position, [25] a 1982 arcade game developed by Namco, which the game's publisher Atari publicized for its "unbelievable driving realism" in providing a Formula 1 experience behind a racing wheel at the time.

  9. TORCS - Wikipedia

    en.wikipedia.org/wiki/TORCS

    TORCS (The Open Racing Car Simulator) is an open-source 3D car racing simulator available on Linux, FreeBSD, Mac OS X, AmigaOS 4, AROS, MorphOS and Microsoft Windows. TORCS was created by Eric Espié and Christophe Guionneau, but project development is now headed by Bernhard Wymann. [2] It is written in C++ and is licensed under the GNU GPL.