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One video game in which the avatar and player are two separate entities is the game Perspective, where the player controls both themself in a 3-dimensional world and the avatar in a 2-dimensional world. Aside from an avatar's physical appearance, its dialogue, particularly in cutscenes, may also reveal
The original 3D prototype model of Kena was built by Rodrigo Gonçalves, who refined the real-time rendering on details such as the character's hair. For Kena's hair, the team discovered a blend between solid geometry (for effective lighting and defined shapes) and alpha planes (for individual hair details).
Hair that is divided into two equal sections and is then either braided or secured close to the scalp and left to hang free. Ponyhawk: 1. A combination of a mohawk with a ponytail in the back. 2. Long hair worn in several ponytails running from front of the head to the back of the head resembling a mohawk.
A hair weave is a human or artificial hair utilized for integration with one's natural hair. Weaves can alter one's appearance for long or short periods of time by adding further hair to one's natural hair or by covering the natural hair together with human or synthetic hairpieces.
Some systems eschew the use of classes and levels entirely; [2] others hybridize them with skill-based systems [5] or emulate them with character templates. [ citation needed ] In shooter games and other cooperative video games , classes are generally distinct roles with specific purposes, weapons, or abilities, with only tangential relation to ...
Pili multigemini, also known as "compound hairs," [2] is a malformation characterized by the presence of bifurcated or multiple divided hair matrices and papillae, giving rise to the formation of multiple hair shafts within the individual follicles. [3] [4]
A bun is a type of hairstyle in which the hair is pulled back from the face, twisted or plaited, and wrapped in a circular coil around itself, typically on top or back of the head or just above the neck. A bun can be secured with a hair tie, barrette, bobby pins, one or more hair sticks, and a hairnet. Hair may also be wrapped around a piece ...
Donor hair can be harvested in two different ways. Small grafts of naturally-occurring units of one to four hairs, called follicular units, can be moved to balding areas of the hair restoration. These follicular units are surgically implanted in the scalp in very close proximity to one another and in large numbers.