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  2. Avatar (computing) - Wikipedia

    en.wikipedia.org/wiki/Avatar_(computing)

    [2] [3] It was first used in a computer game by the 1979 PLATO role-playing game Avatar. In Norman Spinrad's novel Songs from the Stars (1980), the term avatar is used in a description of a computer generated virtual experience. In the story, humans receive messages from an alien galactic network that wishes to share knowledge and experience ...

  3. Survival game - Wikipedia

    en.wikipedia.org/wiki/Survival_game

    Many survival games feature crafting; by combining two or more resources, the player can make a new object, which can be used for further crafting. [2] Other games can use just one resource to make another, like Subnautica. This enables gameplay where the player collects resources to craft new tools, which in turn allow them to obtain better ...

  4. Kena: Bridge of Spirits - Wikipedia

    en.wikipedia.org/wiki/Kena:_Bridge_of_Spirits

    The original 3D prototype model of Kena was built by Rodrigo Gonçalves, who refined the real-time rendering on details such as the character's hair. For Kena's hair, the team discovered a blend between solid geometry (for effective lighting and defined shapes) and alpha planes (for individual hair details).

  5. Fandom (website) - Wikipedia

    en.wikipedia.org/wiki/Fandom_(website)

    Fandom [a] (formerly known as Wikicities and Wikia) [b] is a wiki hosting service that hosts wikis mainly on entertainment topics (i.e., video games, TV series, movies, entertainers, etc.). [9]

  6. List of hairstyles - Wikipedia

    en.wikipedia.org/wiki/List_of_hairstyles

    Hair that is divided into two equal sections and is then either braided or secured close to the scalp and left to hang free. Ponyhawk: 1. A combination of a mohawk with a ponytail in the back. 2. Long hair worn in several ponytails running from front of the head to the back of the head resembling a mohawk.

  7. Character class - Wikipedia

    en.wikipedia.org/wiki/Character_class

    Some systems eschew the use of classes and levels entirely; [2] others hybridize them with skill-based systems [5] or emulate them with character templates. [ citation needed ] In shooter games and other cooperative video games , classes are generally distinct roles with specific purposes, weapons, or abilities, with only tangential relation to ...

  8. Uncanny valley - Wikipedia

    en.wikipedia.org/wiki/Uncanny_valley

    The uncanny valley (Japanese: 不気味の谷, Hepburn: bukimi no tani) effect is a hypothesized psychological and aesthetic relation between an object's degree of resemblance to a human being and the emotional response to the object.

  9. Bun (hairstyle) - Wikipedia

    en.wikipedia.org/wiki/Bun_(hairstyle)

    A bun is a type of hairstyle in which the hair is pulled back from the face, twisted or plaited, and wrapped in a circular coil around itself, typically on top or back of the head or just above the neck. A bun can be secured with a hair tie, barrette, bobby pins, one or more hair sticks, and a hairnet. Hair may also be wrapped around a piece ...