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  2. Adjacency list - Wikipedia

    en.wikipedia.org/wiki/Adjacency_list

    An adjacency list representation for a graph associates each vertex in the graph with the collection of its neighbouring vertices or edges. There are many variations of this basic idea, differing in the details of how they implement the association between vertices and collections, in how they implement the collections, in whether they include both vertices and edges or only vertices as first ...

  3. Distance matrix - Wikipedia

    en.wikipedia.org/wiki/Distance_matrix

    In general, a distance matrix is a weighted adjacency matrix of some graph. In a network, a directed graph with weights assigned to the arcs, the distance between two nodes of the network can be defined as the minimum of the sums of the weights on the shortest paths joining the two nodes (where the number of steps in the path is bounded). [2]

  4. Clique problem - Wikipedia

    en.wikipedia.org/wiki/Clique_problem

    Common formulations of the clique problem include finding a maximum clique (a clique with the largest possible number of vertices), finding a maximum weight clique in a weighted graph, listing all maximal cliques (cliques that cannot be enlarged), and solving the decision problem of testing whether a graph contains a clique larger than a given ...

  5. Hypergraph - Wikipedia

    en.wikipedia.org/wiki/Hypergraph

    A parallel for the adjacency matrix of a hypergraph can be drawn from the adjacency matrix of a graph. In the case of a graph, the adjacency matrix is a square matrix which indicates whether pairs of vertices are adjacent.

  6. Shortest path problem - Wikipedia

    en.wikipedia.org/wiki/Shortest_path_problem

    Shortest path (A, C, E, D, F), blue, between vertices A and F in the weighted directed graph. In graph theory, the shortest path problem is the problem of finding a path between two vertices (or nodes) in a graph such that the sum of the weights of its constituent edges is minimized.

  7. Reachability - Wikipedia

    en.wikipedia.org/wiki/Reachability

    In graph theory, reachability refers to the ability to get from one vertex to another within a graph. A vertex s {\displaystyle s} can reach a vertex t {\displaystyle t} (and t {\displaystyle t} is reachable from s {\displaystyle s} ) if there exists a sequence of adjacent vertices (i.e. a walk ) which starts with s {\displaystyle s} and ends ...

  8. Adjacency matrix - Wikipedia

    en.wikipedia.org/wiki/Adjacency_matrix

    In graph theory and computer science, an adjacency matrix is a square matrix used to represent a finite graph. The elements of the matrix indicate whether pairs of vertices are adjacent or not in the graph. In the special case of a finite simple graph, the adjacency matrix is a (0,1)-matrix with zeros on its diagonal.

  9. Trivial Graph Format - Wikipedia

    en.wikipedia.org/wiki/Trivial_Graph_Format

    Because of its lack of standardization, the format has many variations. [1] For instance, some implementations of the format require the node IDs to be integers, [3] while others allow more general alphanumeric identifiers. Each node definition is a single line of text starting with the node ID, separated by a space from its label.