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  2. Parallel importing in video games - Wikipedia

    en.wikipedia.org/wiki/Parallel_importing_in...

    Xbox One – Initially to be strictly region-locked by means of IP Geolocation through a mandatory network connection so that the console will not be usable outside its intended region, however Microsoft has retracted the function and the console is now technically region-free. Xbox Series X and Series S

  3. Play Anywhere - Wikipedia

    en.wikipedia.org/wiki/Play_Anywhere

    Xbox Play Anywhere, formerly Live Anywhere, is an ongoing initiative by Microsoft Gaming to bring the cross-platform Xbox network (formerly Xbox Live [1]) service to a wide variety of Microsoft platforms and devices, chiefly the Xbox Series X|S, Windows 11, Xbox One, and Windows 10.

  4. Xbox Cloud Gaming - Wikipedia

    en.wikipedia.org/wiki/Xbox_Cloud_Gaming

    Xbox Cloud Gaming available countries (December 2023) Xbox Cloud Gaming is a cloud gaming service as part of Xbox offered by Microsoft Gaming. [5] Initially released in beta testing in November 2019, the service later launched for subscribers of Xbox Game Pass Ultimate on September 15, 2020.

  5. Regional lockout - Wikipedia

    en.wikipedia.org/wiki/Regional_lockout

    Digital content through Xbox Live on the Xbox 360 and original Xbox are also region-locked, such as DLC, movies, and apps. The Xbox One was initially planned to have a region blocking policy that would have prevented its use outside its region in an effort to curb parallel importing.

  6. Insignia (Xbox) - Wikipedia

    en.wikipedia.org/wiki/Insignia_(Xbox)

    Insignia is a non-commercial server hosting project currently in open beta that aims to restore the functionality of Xbox Live for the original Xbox. [3] [4] It provides a free service created via closed-source reverse engineering of the original Live server software, hosted on Insignia's own servers, and its aim is to support every title that had Xbox Live support.

  7. Xbox Games Store - Wikipedia

    en.wikipedia.org/wiki/Xbox_Games_Store

    Xbox Games Store (formerly Xbox Live Marketplace) was a digital distribution platform previously used by Microsoft's Xbox 360 video game console and formerly by the Xbox One. The service allowed users to download or purchase video games (including both Xbox Live Arcade games and full Xbox 360 titles), add-ons for existing games, game demos ...

  8. Xbox network - Wikipedia

    en.wikipedia.org/wiki/Xbox_network

    Prior to October 2010, the free service was known as Xbox Live Silver. [40] It was announced on June 10, 2011, that the service is going to be fully integrated into Microsoft's Windows 8. [41] In October 2011, Microsoft announced live streaming cable television with various providers. [42] The third Xbox Live logo, used from 2013 until 2021

  9. Xbox Live Indie Games - Wikipedia

    en.wikipedia.org/wiki/Xbox_Live_Indie_Games

    The service was released to widespread use alongside the New Xbox Experience, and as of November 2014, over 3,300 [1] games had been released on the service, many receiving media attention. All Indie Games currently require the user to be logged into their Xbox Live account to initiate the start-up of each game.