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  2. Grayscale - Wikipedia

    en.wikipedia.org/wiki/Grayscale

    To convert a color from a colorspace based on a typical gamma-compressed (nonlinear) RGB color model to a grayscale representation of its luminance, the gamma compression function must first be removed via gamma expansion (linearization) to transform the image to a linear RGB colorspace, so that the appropriate weighted sum can be applied to ...

  3. YCbCr - Wikipedia

    en.wikipedia.org/wiki/YCbCr

    YCbCr is sometimes abbreviated to YCC.Typically the terms Y′CbCr, YCbCr, YPbPr and YUV are used interchangeably, leading to some confusion. The main difference is that YPbPr is used with analog images and YCbCr with digital images, leading to different scaling values for U max and V max (in YCbCr both are ) when converting to/from YUV.

  4. Oklab color space - Wikipedia

    en.wikipedia.org/wiki/Oklab_color_space

    Converting from sRGB requires first converting from sRGB to CIE XYZ with a Standard Illuminant D65. As the last step of this conversion is a linear map from linear RGB to CIE XYZ, the reference implementation directly employs the multiplied matrix representing the composition of the two linear maps: [ 1 ]

  5. List of monochrome and RGB color formats - Wikipedia

    en.wikipedia.org/wiki/List_of_monochrome_and_RGB...

    The test chart shows the full 256 levels of the red, green, and blue (RGB) primary colors and cyan, magenta, and yellow complementary colors, along with a full 256-level grayscale. Gradients of RGB intermediate colors (orange, lime green, sea green, sky blue, violet, and fuchsia), and a full hue spectrum are also present.

  6. Color space - Wikipedia

    en.wikipedia.org/wiki/Color_space

    A popular way to make a color space like RGB into an absolute color is to define an ICC profile, which contains the attributes of the RGB. This is not the only way to express an absolute color, but it is the standard in many industries. RGB colors defined by widely accepted profiles include sRGB and Adobe RGB.

  7. RGB color model - Wikipedia

    en.wikipedia.org/wiki/RGB_color_model

    The RGB color model is an additive color model [1] in which the red, green, and blue primary colors of light are added together in various ways to reproduce a broad array of colors. The name of the model comes from the initials of the three additive primary colors , red, green, and blue.

  8. Y′UV - Wikipedia

    en.wikipedia.org/wiki/Y′UV

    This can be very important when converting from Y′UV (or Y′CbCr) to RGB, since the formulas above can produce "invalid" RGB values – i.e., values below 0% or very far above 100% of the range (e.g., outside the standard 16–235 luma range (and 16–240 chroma range) for TVs and HD content, or outside 0–255 for standard definition on PCs).

  9. YIQ - Wikipedia

    en.wikipedia.org/wiki/YIQ

    For example, applying a histogram equalization directly to the channels in an RGB image would alter the color balance of the image. Instead, the histogram equalization is applied to the Y channel of the YIQ or YUV representation of the image, which only normalizes the brightness levels of the image.