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Mixer used a low-latency streaming protocol known as FTL ("Faster Than Light"); [3] the service states that this protocol only creates delays of less than a second between the original broadcast and when it is received by users, rather than 10–20 seconds, making it more appropriate for real-time interactivity between a streamer and their viewers.
Subsequent releases of Android TV brought new features to the operating system, e.g. camera support (with Android TV 9), Auto low-latency mode for gaming (with Android TV 11), 4K UI, Refresh Rate switching & Text scaling (with Android TV 12) among others.
Serial Front Panel Data Port [1] (Serial FPDP or SFPDP) is a high speed low latency data streaming serial communication protocol. It currently supports several distinct speeds: [ 2 ] 1.0625 Gbit / s
Stadia was a cloud gaming service, [1] in which it requires an Internet connection and a device running either Chromium or a dedicated application. [2] Stadia elaborated upon YouTube's capacity to stream media to the user, as game streaming was seen as an extension of watching video game live streams, according to Google's Phil Harrison; the name "Stadia", the Latin plural of "stadium", was ...
aptX LL or aptX Low Latency is intended for video and gaming applications requiring comfortable audio-video synchronization whenever the stereo audio is transmitted over short-range radio to the listener(s) using the Bluetooth A2DP audio profile standard. The technology offers an end-to-end latency of 32 ms over Bluetooth.
OvenMediaEngine an open source low-latency streaming server that supports RTSP push input. pvServer: Formerly called PacketVideo Streaming Server, this is Alcatel-Lucent's streaming server product. QuickTime Streaming Server: Apple's closed-source streaming server that ships with Mac OS X Server. VideoLAN: Open source media player and streaming ...
Regardless of bandwidth requirements, any type of a service which requires consistently low latency or jitter-free transmission can be affected by bufferbloat. Such services include digital voice calls (VOIP), online gaming, video chat, and other interactive applications such as radio streaming, video on demand, and remote login.
Mumble uses the low-latency audio codec Opus as of version 1.2.4, [8] the codec that succeeds the previous defaults Speex and CELT.This and the rest of Mumble's design allow for low-latency communication, meaning a shorter delay between when something is said on one end and when it's heard on the other.
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