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  2. Super Mario 64 - Wikipedia

    en.wikipedia.org/wiki/Super_Mario_64

    Super Mario 64 is a 1996 platform game developed and published by Nintendo for the Nintendo 64. ... This camera system became the standard for 3D platformers.

  3. Third-person (video games) - Wikipedia

    en.wikipedia.org/wiki/Third-person_(video_games)

    Interactive camera systems still track the character, but can also be moved by the player. Fully interactive camera systems are often difficult to implement in the right way; [citation needed] GameSpot ' s Jeff Gerstmann argued that much of the Super Mario Sunshine ' s difficulty comes from having to control the camera. [7]

  4. Virtual camera system - Wikipedia

    en.wikipedia.org/wiki/Virtual_camera_system

    One of the first games to offer an interactive camera system was Super Mario 64. The game had two types of camera systems between which the player could switch at any time. The first one was a standard tracking camera system except that it was partly driven by artificial intelligence. Indeed, the system was "aware" of the structure of the level ...

  5. Super Mario 128 - Wikipedia

    en.wikipedia.org/wiki/Super_Mario_128

    Super Mario 128 was a codename for two different development projects at ... Regarding Nintendo's secrecy and lack of elaborate demonstration of the camera system, ...

  6. Super Mario - Wikipedia

    en.wikipedia.org/wiki/Super_Mario

    Super Mario [a] (also known as Super Mario Bros. [b] and Mario) [c] is a platform game series created by Nintendo starring their mascot, Mario. It is the central series of the greater Mario franchise. At least one Super Mario game has been released for every major Nintendo video game console.

  7. Side-scrolling video game - Wikipedia

    en.wikipedia.org/wiki/Side-scrolling_video_game

    Super Mario Bros. in particular, released for the Nintendo Entertainment System (NES) console, had a significant impact on the game industry, establishing the conventions of the scrolling platform genre and helping to reinvigorate the North American home video game market (which had crashed in 1983). [18]

  8. Game Boy Camera - Wikipedia

    en.wikipedia.org/wiki/Game_Boy_Camera

    Installed in a Game Boy Color, with the camera rotated. The Game Boy Camera (GBC) interfaces with the Game Boy Printer, which utilizes thermal paper to print saved images. . Both the camera and the printer were marketed by Nintendo as light-hearted entertainment devices aimed mainly at children in all three major video game regions of the world: Japan, North America, and Eur

  9. Super Mario Bros. - Wikipedia

    en.wikipedia.org/wiki/Super_Mario_Bros.

    Super Mario Bros . [b] is a 1985 ... released in 1993 for the Super Nintendo Entertainment System, ... of the game being that sometimes the camera goes with Mario as ...

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