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Pedro Patricio observed in 2012 that, by using a Shepard tone as a sound source and applying it to a melody, he could reproduce the illusion of a continuously ascending or descending movement characteristic of the Shepard Scale. Regardless of the tempo and the envelope of the notes, the auditory illusion is effectively maintained. The ...
Later she included this illusion on her CD ‘Phantom Words and other Curiosities' [2] and noted that once the phrase had perceptually morphed into song, it continued to be heard as song when played in the context of the full sentence in which it occurred. Deutsch, Henthorn, and Lapidis [5] [6] examined the illusion in detail. They showed that ...
Audio example (requires Java) Audio links in Au file format with 8-bit G.711 μ-law data encoding at 8000 samples per second with 1 channel: tt/a110.au, tt/b110.au, tt/a160.au, tt/b160.au; Diana Deutsch's page on auditory illusions Archived 2011-04-11 at the Wayback Machine; Sound example of the tritone paradox
This illusion causes an illusion of two tones intersecting into one. This gap needs to be about 40 ms or less. This seems to be the only way that a soundless gap is perceived, usually an occluding sound must be present for the sound to have an illusory effect.
Yanny or Laurel is an auditory illusion that became popular in May 2018, in which a short audio recording of speech can be heard as one of two words. [1] 53 percent of over 500,000 respondents to a Twitter poll reported hearing a man saying the word "Laurel", while 47 percent of people reported hearing a voice saying the name "Yanny". [2]
Udio's release followed the releases of other text-to-music generators such as Suno AI and Stability Audio. [7] Udio was used to create "BBL Drizzy" by Willonius Hatcher, a parody song that went viral in the context of the Drake–Kendrick Lamar feud, with over 23 million views on Twitter and 3.3 million streams on SoundCloud the first week. [8]
Auditory illusions are illusions of real sound or outside stimulus. [1] These false perceptions are the equivalent of an optical illusion : the listener hears either sounds which are not present in the stimulus , or sounds that should not be possible given the circumstance on how they were created.
Solid-state flanging devices fall into two categories: analog and digital. The Eventide Instant Flanger from 1975 is an early example of a studio device that was able to successfully simulate tape flanging using bucket-brigades to create the audio delay. [13] The flanging effect in most newer digital flangers relies on DSP technology. Flanging ...