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This is a list of personal computer games (video games for personal computers, including those running Windows, macOS, and Linux) that have sold or shipped at least one million copies.
Steam Charts were introduced in September 2022 and publicly track the storefront's best-selling and most-played games, including historically by week and month. Charts replaced a previous statistics page to be more comprehensive, and features content that had previously been part of third-party websites including SteamSpy, SteamDB, and SteamCharts.
The best-selling game of 2016 was Call of Duty: Infinite Warfare. Among the top ten best-selling games in 2016, eight were multiplayer games and the other two had multiplayer modes. Among the ten titles, three were published by Activision Blizzard, three by Electronic Arts, two by Take-Two Interactive, and one each by Ubisoft and Square Enix .
For best-selling individual video games, see the list of best-selling video games. The sales figures given below also do not include arcade video game sales, which can be found at the list of highest-grossing arcade games. The Mario franchise is the best-selling video game franchise of all time, with over 879 million units sold worldwide.
Among these best-selling video games on this list, over half of them were developed or published by Nintendo; four Nintendo titles were published with their affiliate, The Pokémon Company. Other publishers with multiple entries on the list include Activision and Rockstar Games , each with four games; Blizzard Entertainment and CD Projekt ...
List of best-selling Super Nintendo Entertainment System video games; List of best-selling Nintendo 64 video games; List of best-selling Game Boy Advance video games; List of best-selling GameCube video games; List of best-selling Nintendo DS video games; List of best-selling Wii video games; List of best-selling Nintendo 3DS video games
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As a hit-driven business, the great majority of the video game industry's software releases have been commercial disappointments.In the early 21st century, industry commentators made these general estimates: 10% of published games generated 90% of revenue; [1] that around 3% of PC games and 15% of console games have global sales of more than 100,000 units per year, with even this level ...