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  2. View model - Wikipedia

    en.wikipedia.org/wiki/View_model

    A view model or viewpoints framework in systems engineering, software engineering, and enterprise engineering is a framework which defines a coherent set of views to be used in the construction of a system architecture, software architecture, or enterprise architecture. A view is a representation of the whole system from the perspective of a ...

  3. 4+1 architectural view model - Wikipedia

    en.wikipedia.org/wiki/4+1_architectural_view_model

    The four views of the model are logical, development, process, and physical view. In addition, selected use cases or scenarios are used to illustrate the architecture serving as the 'plus one' view. Hence, the model contains 4+1 views: [1] Logical view: The logical view is concerned with the functionality that the system provides to end-users.

  4. Model–view–viewmodel - Wikipedia

    en.wikipedia.org/wiki/Model–viewviewmodel

    Model–view–viewmodel (MVVM) is an architectural pattern in computer software that facilitates the separation of the development of a graphical user interface (GUI; the view)—be it via a markup language or GUI code—from the development of the business logic or back-end logic (the model) such that the view is not dependent upon any ...

  5. Software architecture - Wikipedia

    en.wikipedia.org/wiki/Software_architecture

    Software architecture is the set of structures needed to reason about a software system and the discipline of creating such structures and systems. Each structure comprises software elements, relations among them, and properties of both elements and relations.

  6. Computer architecture - Wikipedia

    en.wikipedia.org/wiki/Computer_architecture

    The first documented computer architecture was in the correspondence between Charles Babbage and Ada Lovelace, describing the analytical engine.While building the computer Z1 in 1936, Konrad Zuse described in two patent applications for his future projects that machine instructions could be stored in the same storage used for data, i.e., the stored-program concept.

  7. Model–view–controller - Wikipedia

    en.wikipedia.org/wiki/Model–view–controller

    Model–view–controller (MVC) is a software design pattern [1] commonly used for developing user interfaces that divides the related program logic into three interconnected elements. These elements are: the model, the internal representations of information; the view, the interface that presents information to and accepts it from the user

  8. Cohesion (computer science) - Wikipedia

    en.wikipedia.org/wiki/Cohesion_(computer_science)

    Logical cohesion Logical cohesion is when parts of a module are grouped because they are logically categorized to do the same thing even though they are different by nature (e.g., grouping all mouse and keyboard input handling routines or bundling all models, views, and controllers in separate folders in an MVC pattern). Temporal cohesion

  9. Logic in computer science - Wikipedia

    en.wikipedia.org/wiki/Logic_in_computer_science

    Logic plays a fundamental role in computer science. Some of the key areas of logic that are particularly significant are computability theory (formerly called recursion theory), modal logic and category theory. The theory of computation is based on concepts defined by logicians and mathematicians such as Alonzo Church and Alan Turing.