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  2. Line drawing algorithm - Wikipedia

    en.wikipedia.org/wiki/Line_drawing_algorithm

    A simple way to parallelize single-color line rasterization is to let multiple line-drawing algorithms draw offset pixels of a certain distance from each other. [2] Another method involves dividing the line into multiple sections of approximately equal length, which are then assigned to different processors for rasterization.

  3. Euclidean distance - Wikipedia

    en.wikipedia.org/wiki/Euclidean_distance

    The distance from a point to a plane in three-dimensional Euclidean space [7] The distance between two lines in three-dimensional Euclidean space [8] The distance from a point to a curve can be used to define its parallel curve, another curve all of whose points have the same distance to the given curve. [9]

  4. Euclidean distance matrix - Wikipedia

    en.wikipedia.org/wiki/Euclidean_distance_matrix

    In mathematics, a Euclidean distance matrix is an n×n matrix representing the spacing of a set of n points in Euclidean space. For points x 1 , x 2 , … , x n {\displaystyle x_{1},x_{2},\ldots ,x_{n}} in k -dimensional space ℝ k , the elements of their Euclidean distance matrix A are given by squares of distances between them.

  5. Distance matrix - Wikipedia

    en.wikipedia.org/wiki/Distance_matrix

    In general, a distance matrix is a weighted adjacency matrix of some graph. In a network, a directed graph with weights assigned to the arcs, the distance between two nodes of the network can be defined as the minimum of the sums of the weights on the shortest paths joining the two nodes (where the number of steps in the path is bounded). [2]

  6. Lloyd's algorithm - Wikipedia

    en.wikipedia.org/wiki/Lloyd's_algorithm

    Lloyd's algorithm is usually used in a Euclidean space. The Euclidean distance plays two roles in the algorithm: it is used to define the Voronoi cells, but it also corresponds to the choice of the centroid as the representative point of each cell, since the centroid is the point that minimizes the average squared Euclidean distance to the ...

  7. Color difference - Wikipedia

    en.wikipedia.org/wiki/Color_difference

    A very simple example can be given between the two colors with RGB values (0, 64, 0) ( ) and (255, 64, 0) ( ): their distance is 255. Going from there to (255, 64, 128) ( ) is a distance of 128. When we wish to calculate distance from the first point to the third point (i.e. changing more than one of the color values), we can do this:

  8. Scale-invariant feature transform - Wikipedia

    en.wikipedia.org/wiki/Scale-invariant_feature...

    A SIFT-Rank descriptor is generated from a standard SIFT descriptor, by setting each histogram bin to its rank in a sorted array of bins. The Euclidean distance between SIFT-Rank descriptors is invariant to arbitrary monotonic changes in histogram bin values, and is related to Spearman's rank correlation coefficient.

  9. Bundle adjustment - Wikipedia

    en.wikipedia.org/wiki/Bundle_adjustment

    where (,) is the predicted projection of point on image and (,) denotes the Euclidean distance between the image points represented by vectors and . Because the minimum is computed over many points and many images, bundle adjustment is by definition tolerant to missing image projections, and if the distance metric is chosen reasonably (e.g ...