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In Britain, extra-illustration is frequently called grangerising or grangerisation, after James Granger whose seminal book Biographical History of England from Egbert the Great to the Revolution—published in 1769 without illustrations—quickly prompted a fashion for portrait-print collecting and the incorporation of prints and drawings into the printed text.
[75] [76] In response, YouTube co-founder Jawed Karim posted the question "why the fuck do I need a google+ account to comment on a video?" on his YouTube channel to express his negative opinion of the change. [77] The official YouTube announcement [78] received 20,097 "thumbs down" votes and generated more than 32,000 comments in two days. [79]
B. Babouse; George Barbier (illustrator) Henri Baron; Jacques Barraband; Marcel Bascoulard; Françoise Basseporte; Jean-François Batellier; Eugène Baudouin
Wikipedia has a policy on illustration that basically encourages users to contribute as long as their illustrations do not include Original Research. Illustrations must have an encyclopedic nature. Therefore the concept of illustration in an article is used as it was meant to be and that is to enlighten readers by making concepts graphically ...
extra (stylized as extr@) is a language education television programme franchise that was scripted in the format of a Friends-esque sitcom.It was in production from 2002 to 2004, and is mainly marketed to the instructional television market for middle school and high school language classes.
L'Illustration (French pronunciation: [lilystʁasjɔ̃]; 1843–1944) was a French illustrated weekly newspaper published in Paris. [1] It was founded by Édouard Charton with the first issue published on 4 March 1843, it became the first illustrated newspaper in France then, after 1906, the first international illustrated magazine; distributed in 150 countries.
العربية; Azərbaycanca; বাংলা; 閩南語 / Bân-lâm-gú; Беларуская (тарашкевіца) Български; Brezhoneg; Čeština
Illustration by Jessie Willcox Smith (1863–1935) An illustration is a decoration, interpretation, or visual explanation of a text, concept, or process, [ 1 ] designed for integration in print and digitally published media, such as posters , flyers , magazines, books, teaching materials, animations , video games and films .