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In the C++ programming language, the assignment operator, =, is the operator used for assignment.Like most other operators in C++, it can be overloaded.. The copy assignment operator, often just called the "assignment operator", is a special case of assignment operator where the source (right-hand side) and destination (left-hand side) are of the same class type.
All assignment expressions exist in C and C++ and can be overloaded in C++. For the given operators the semantic of the built-in combined assignment expression a ⊚= b is equivalent to a = a ⊚ b , except that a is evaluated only once.
The move assignment operator, like most C++ operators, can be overloaded. Like the copy assignment operator it is a special member function. If the move assignment operator is not explicitly defined, the compiler generates an implicit move assignment operator (C++11 and newer) provided that copy/move constructors, copy assignment operator or ...
Only extant operators in the language may be overloaded, by defining new functions with identifiers such as "+", "*", "&" etc. Subsequent revisions of the language (in 1995 and 2005) maintain the restriction to overloading of extant operators. In C++, operator overloading is more refined than in ALGOL 68. [44]
Copy assignment operator – assign all the object's members from the corresponding members of the assignment operator's argument, calling the copy assignment operators of the object's class-type members, and doing a plain assignment of all non-class type (e.g. int or pointer) data members.
Assignment operator; Assignment operator (C++) Augmented assignment; B. Bitwise operation; ... Operator overloading; Operators in C and C++; Order of operations; P.
For example, a prototype for an assignment operator that returns a type R!=T, where T is the type of the calling object is a wrong prototype. The build-in assignment operator returns a reference to the left-hand side operator, which has particular effects. Overloaded operators should implement an analogous interface.
In C++, a value object can be built by overloading the assignment operator and using appropriate constness constraints on the fields (that will be evaluated once by the initializer list of the constructor) and on the methods of the class.