enow.com Web Search

Search results

  1. Results from the WOW.Com Content Network
  2. Player's Option: Spells & Magic - Wikipedia

    en.wikipedia.org/wiki/Player's_Option:_Spells_...

    Player's Option: Spells & Magic is a supplement which focuses in detail on magic. [1] Spells & Magic is 192 pages in length, which includes an introduction, followed by eight chapters and four appendices. The introduction gives advice on how to integrate the material from the book into an ongoing campaign, and addresses factors such as the ...

  3. Horse gait - Wikipedia

    en.wikipedia.org/wiki/Horse_gait

    The walk, a four-beat gait. The walk is a four-beat gait that averages about 7 kilometres per hour (4.3 mph). When walking, a horse's legs follow this sequence: left hind leg, left front leg, right hind leg, right front leg, in a regular 1-2-3-4 beat.

  4. Player's Handbook - Wikipedia

    en.wikipedia.org/wiki/Player's_Handbook

    The Player's Handbook (spelled Players Handbook in first edition Advanced Dungeons & Dragons (AD&D)) is the name given to one of the core rulebooks in every edition of the fantasy role-playing game Dungeons & Dragons (D&D). It does not contain the complete set of rules for the game, and only includes rules for use by players of the game.

  5. Magic in Dungeons & Dragons - Wikipedia

    en.wikipedia.org/wiki/Magic_in_Dungeons_&_Dragons

    Spell levels 1-9 became the standard mechanic for each subsequent edition of Dungeons & Dragons. The 5th edition Player's Handbook (2014) states that "a spell's level is a general indicator of how powerful it is, with the lowly (but still impressive) magic missile at 1st level and the earth-shaking wish at 9th. [...] The higher a spell's level ...

  6. Dungeons & Dragons gameplay - Wikipedia

    en.wikipedia.org/wiki/Dungeons_&_Dragons_gameplay

    Dungeons & Dragons, starting with AD&D 1st Edition and continuing to the current 5th Edition, has many skills that characters may train in. [29] [30] [5] In 1st and 2nd editions, these were broken down into "weapon proficiencies" and "non-weapon proficiencies". [31] [32] In 3rd Edition they are all simply referred to as "skills".

  7. Tome of Magic - Wikipedia

    en.wikipedia.org/wiki/Tome_of_Magic

    Allen Varney briefly reviewed the original Tome of Magic for Dragon magazine No. 172 (August 1991). [3] Varney surmised that spellcasters would focus on "heavy artillery" spells, but cautioned that the wise DM "should prefer the many spells that don't cause damage but instead enable good stories" such as the many communication spells that allow characters to convey information more easily and ...

  8. Canter and gallop - Wikipedia

    en.wikipedia.org/wiki/Canter_and_gallop

    A horse and rider at the canter A miniature horse at a gallop. The canter and gallop are variations on the fastest gait that can be performed by a horse or other equine.The canter is a controlled three-beat gait, [1] while the gallop is a faster, four-beat variation of the same gait. [2]

  9. Dungeons & Dragons Immortals Rules - Wikipedia

    en.wikipedia.org/wiki/Dungeons_&_Dragons...

    The Dungeons & Dragons Basic Set was revised in 1983 by Frank Mentzer as Dungeons & Dragons Set 1: Basic Rules.Between 1983 and 1985, the system was revised and expanded by Mentzer as a series of five boxed sets, including: the Basic Rules (supporting character levels 1–3), Expert Rules (supporting levels 4–14), [1] Companion Rules (supporting levels 15–25), [2] Master Rules (supporting ...