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Japan Studio was a Japanese video game developer of Sony Interactive Entertainment based in Tokyo. It was best known for the Ape Escape, LocoRoco, Patapon, Gravity Rush, and Knack series, the Team Ico games, Bloodborne, The Legend of Dragoon, and Astro's Playroom. In April 2021, Japan Studio was reorganized and merged with Team Asobi and other ...
Bloodborne [b] is a 2015 action role-playing video game developed by FromSoftware and published by Sony Computer Entertainment for the PlayStation 4.The game follows a Hunter through the decrepit Gothic, Victorian-era–inspired city of Yharnam, whose inhabitants are afflicted with a blood-borne disease which transforms the residents, called Yharnamites, into horrific beasts.
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Yoshida decided to work on video games in elementary school. His career choice was influenced by two Nintendo Entertainment System games: Mario Bros. shocked him with the idea that people could control what was shown on television and the possibilities of multiplayer design; Dragon Quest III made him want to become a writer due to how engrossed he became by its story, more so than those of ...
FromSoftware, Inc. (stylized as FROM SOFTWARE) is a Japanese video game development and publishing company. It was founded by Naotoshi Zin in Tokyo on November 1, 1986. . Initially a developer of business software, the company released their first video game, King's Field, for the PlayStation
[7] [8] Japan Studio and Bluepoint Games began development of a remake following completion of their 2018 remake of Shadow of the Colossus. Japan Studio assisted with the development of the original game. [9] Japan Studio's Gavin Moore, best known for his work on Puppeteer, served as the creative director for the project. [10]
Upon the release of Windows 10 in 2015, the ARM-specific version for large tablets was discontinued; large tablets (such as the Surface Pro 4) were only released with x86 processors and could run the full version of Windows 10. Windows 10 Mobile had the ability to be installed on smaller tablets (up to nine inches); [16] however, very few such ...
Acquire was founded on December 6, 1994, and in 1998 developed Tenchu: Stealth Assassins for the PlayStation, which turned into a franchise.The developer pushed for a more sandbox approach to the level design, which found its way in other Acquire titles like Way of the Samurai and Shinobido: Way of the Ninja.