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  2. Nvidia RTX - Wikipedia

    en.wikipedia.org/wiki/Nvidia_RTX

    Nvidia RTX (also known as Nvidia GeForce RTX under the GeForce brand) is a professional visual computing platform created by Nvidia, primarily used in workstations for designing complex large-scale models in architecture and product design, scientific visualization, energy exploration, and film and video production, as well as being used in mainstream PCs for gaming.

  3. Deep learning super sampling - Wikipedia

    en.wikipedia.org/wiki/Deep_learning_super_sampling

    With the exception of the shader-core version implemented in Control, DLSS is only available on GeForce RTX 20, GeForce RTX 30, GeForce RTX 40, and Quadro RTX series of video cards, using dedicated AI accelerators called Tensor Cores.

  4. List of Nvidia graphics processing units - Wikipedia

    en.wikipedia.org/wiki/List_of_Nvidia_graphics...

    Shader Memory Pixel (GP/s) Texture (GT/s) Size Bandwidth Bus type Bus width Single precision Direct3D OpenGL OpenCL CUDA; GeForce 8100 mGPU [44] 2008 MCP78 TSMC 80 nm Un­known Un­known PCIe 2.0 x16 500 1200 400 (system memory) 8:8:4 2 4 Up to 512 from system memory 6.4 12.8 DDR2 64 128 28.8 10.0 3.3 n/a n/a Un­known

  5. CUDA - Wikipedia

    en.wikipedia.org/wiki/CUDA

    Download as PDF; Printable version; ... OpenGL Compute Shader and C++ AMP. ... NVIDIA TITAN RTX, GeForce RTX 2080 Ti, RTX 2080 Super, RTX 2080, RTX 2070 Super, RTX ...

  6. Shader - Wikipedia

    en.wikipedia.org/wiki/Shader

    This shader works by replacing all light areas of the image with white, and all dark areas with a brightly colored texture. In computer graphics, a shader is a computer program that calculates the appropriate levels of light, darkness, and color during the rendering of a 3D scene—a process known as shading.

  7. Ray-tracing hardware - Wikipedia

    en.wikipedia.org/wiki/Ray-tracing_hardware

    In September 2018, Nvidia introduced their GeForce RTX and Quadro RTX GPUs, based on the Turing architecture, with hardware-accelerated ray tracing using a separate functional block, publicly called an "RT core". This unit is somewhat comparable to a texture unit in size, latency, and interface to the processor core.

  8. Ray tracing (graphics) - Wikipedia

    en.wikipedia.org/wiki/Ray_tracing_(graphics)

    The GeForce RTX, in the form of models 2080 and 2080 Ti, became the first consumer-oriented brand of graphics card that can perform ray tracing in real time, [41] and, in November 2018, Electronic Arts' Battlefield V became the first game to take advantage of its ray tracing capabilities, which it achieves via Microsoft's new API, DirectX ...

  9. Ada Lovelace (microarchitecture) - Wikipedia

    en.wikipedia.org/wiki/Ada_Lovelace_(micro...

    The RTX 4090 features 128 RT cores compared to the 84 in the previous generation RTX 3090 Ti. These 128 RT cores can provide up to 191 TFLOPS of compute with 1.49 TFLOPS per RT core. [ 14 ] A new stage in the ray tracing pipeline called Shader Execution Reordering (SER) is added in the Lovelace architecture which Nvidia claims provides a 2x ...