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  2. Function object - Wikipedia

    en.wikipedia.org/wiki/Function_object

    Another way to create a function object in C++ is to define a non-explicit conversion function to a function pointer type, a function reference type, or a reference to function pointer type. Assuming the conversion does not discard cv-qualifiers , this allows an object of that type to be used as a function with the same signature as the type it ...

  3. Type signature - Wikipedia

    en.wikipedia.org/wiki/Type_signature

    Notice that the type of the result can be regarded as everything past the first supplied argument. This is a consequence of currying, which is made possible by Haskell's support for first-class functions; this function requires two inputs where one argument is supplied and the function is "curried" to produce a function for the argument not supplied.

  4. Function (computer programming) - Wikipedia

    en.wikipedia.org/wiki/Function_(computer...

    A built-in function, or builtin function, or intrinsic function, is a function for which the compiler generates code at compile time or provides in a way other than for other functions. [23] A built-in function does not need to be defined like other functions since it is built in to the programming language. [24]

  5. Virtual method table - Wikipedia

    en.wikipedia.org/wiki/Virtual_method_table

    (There are other ways to implement multiple inheritance, but this is the most common.) This leads to the necessity for "pointer fixups", also called thunks , when casting . Consider the following C++ code:

  6. Closure (computer programming) - Wikipedia

    en.wikipedia.org/wiki/Closure_(computer_programming)

    The only difference in implementation is that in the first case we used a nested function with a name, g, while in the second case we used an anonymous nested function (using the Python keyword lambda for creating an anonymous function). The original name, if any, used in defining them is irrelevant. A closure is a value like any other value.

  7. Functional (C++) - Wikipedia

    en.wikipedia.org/wiki/Functional_(C++)

    The C++ Standard Library provides base classes unary_function and binary_function to simplify the definition of adaptable unary functions and adaptable binary functions. Adaptable function objects are important, because they can be used by function object adaptors: function objects that transform or manipulate other function objects.

  8. Forward declaration - Wikipedia

    en.wikipedia.org/wiki/Forward_declaration

    C++ generally prohibits forward references, but they are allowed in the special case of class members. Since the member function accessor cannot be compiled until the compiler knows the type of the member variable myValue, it is the compiler's responsibility to remember the definition of accessor until it sees myValue's declaration.

  9. Switch statement - Wikipedia

    en.wikipedia.org/wiki/Switch_statement

    In other languages, it is also possible to assign functions as lookup table values, gaining the same flexibility as a real switch statement. See Control table article for more detail on this). Lua does not support case/switch statements. [15] This lookup technique is one way to implement switch statements in the Lua language, which has no built ...