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The component diagram extends the information given in a component notation element. One way of illustrating a component's provided and required interfaces is through a rectangular compartment attached to the component element. [3] Another accepted way of presenting the interfaces is the ball-and-socket graphic convention.
Configuration Identification (CI): consists of setting and maintaining baselines, which define the system or subsystem architecture, components, and any developments at any point in time. It is the basis by which changes to any part of a system are identified, documented, and later tracked through design, development, testing, and final delivery.
Configuration items are represented by their properties. These properties can be common to all the configuration items (e.g. unique item code that we will generate, description of function, end of the lifecycle or business owner that is approving configuration item changes and technical owner, i.e. administrator, that is supporting it and implementing the changes).
Software configuration management (SCM), a.k.a. software change and configuration management (SCCM), [1] is the software engineering practice of tracking and controlling changes to a software system; part of the larger cross-disciplinary field of configuration management (CM). [2]
Configuration design is a kind of design where a fixed set of predefined components that can be interfaced (connected) in predefined ways is given, and an assembly (i.e. designed artifact) of components selected from this fixed set is sought that satisfies a set of requirements and obeys a set of constraints.
In diagrams, components are shown as a rectangle with the keyword «component». Optionally, in the right hand corner a component icon can be displayed. This is a rectangle with two smaller rectangles protruding from its left hand side. If the icon symbol is shown, the keyword «component» may be hidden as seen to the side. [1]
In component diagrams, the ball-and-socket graphic convention is used (implementors expose a ball or lollipop, whereas users show a socket). Realizations can only be shown on class or component diagrams. A realization is a relationship between classes, interfaces, components and packages that connects a client element with a supplier element.
UML Diagrams used to represent the development view include the Package diagram and the Component diagram. [2] Physical view: The physical view (aka the deployment view) depicts the system from a system engineer's point of view. It is concerned with the topology of software components on the physical layer as well as the physical connections ...