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During the First Stellar Conflict the Farstar colonies fight for control of planets and resources but are eventually stopped by a UGTO police force. The UGTO attempt to shut down all independent shipyards, causing planets to rebel and begin the Second Stellar Conflict.
Nightlife is a horror-themed role-playing game first published by Stellar Games in 1990. Many of its innovations would be seen in later games such as White Wolf's World of Darkness . [ 1 ]
Stellar Conquest is a science fiction board game for 2–4 players that is a prototype of the 4X strategy game genre. [1]The game features various interstellar ship types that are used to transfer populations around the game's universe, populate planets, and ultimately defeat opponents by slowly improving technology, movement, and offensive capabilities.
Beyond the Stellar Empire (or BSE) is a play-by-email (PBM) game. Originally published by Adventures By Mail , BSE was an open-ended "space opera" with a single available game that began in playtesting in 1981. [ 1 ]
Space warfare is a main theme and central setting of science fiction that can trace its roots back to classical times, and to the "future war" novels of the 19th century. . With the modern age, directly with franchises as Star Wars and Star Trek, it is considered one of the most popular general sub-genres and themes of science fiction
The player assumes the role of a futuristic tank pilot fighting alien threats across nine different star systems. The tank is designated as the Raven II and is equipped with forward-facing cannon with unlimited ammo that can fire two shot bursts, energy shields and armor (unlike the tank in the previous game Stellar 7).
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Schubel & Son was a hobby and gaming company that published play-by-mail (PBM) games. The company began in 1974 and expanded to large-scale PBM games in August 1978. It also published the game The Tribes of Crane in 1978, followed by StarMaster in 1980 and Global Supremacy in 1982.