Search results
Results from the WOW.Com Content Network
The 243-page novel was originally bundled with the limited edition of the CD version of Planetarian, and was also included in the limited edition of the PlayStation 2 version. [10] The book was re-published as a commercial release by Visual Arts under their VA Bunko light novel imprint on October 31, 2008, and was the second title on the imprint.
Raging Loop is an interactive visual novel with a branching plotline, in which the player's choices affect the direction of the story. Certain choices reward the player with keys, which can be used to unlock additional choices and explore more of the story. A Scenario Chart allows the player to return to any given scene or choice.
Visual novels are distinguished from other game types by their generally minimal gameplay. Typically the majority of player interaction is limited to clicking to keep the text, graphics and sound moving as if they were turning a page (many recent games offer "play" or "fast-forward" toggles that make this unnecessary), while making narrative choices along the way.
Black Butterfly and Ashen Hawk are visual novels in which the player reads through the story and makes choices such as what the player characters should say, affecting the direction of the plot and which of the games' endings the player ends up at. The games include an interactive flowchart, which the player can use to go back and try ...
Two light novel volumes, which were written by Tohru Tamegai with illustrations by Naru Nanao and Miki Kodama, were published by Kadokawa Shoten. [ 44 ] [ 45 ] The first, titled Canvas 2: Niji-iro no Sketch Before Red , was released on December 22, 2005, [ 44 ] while the second, titled Canvas 2: Niji-iro no Sketch Beyond Red , was released on ...
Otogirisō [a] is a 1992 visual novel video game developed and published by Chunsoft for the Super Famicom. It follows the protagonist and their girlfriend Nami lost down a forest road. After having to make an emergency stop, they find themselves in a Western-styled country house and let themselves in.
Wonderful Everyday: Diskontinuierliches Dasein (Japanese: 素晴らしき日々 ~不連続存在~, Hepburn: Subarashiki Hibi ~Furenzoku Sonzai~), [1] [a] abbreviated as SubaHibi, is a Japanese visual novel developed by KeroQ. It was released for Windows in 2010 and was given an international release by Frontwing in 2017.
Cross Days is a visual novel. These are essentially played by watching and listening to episodic sequences of story and then selecting, or ignoring, clickable actions or responses when they are presented to the player. [1]