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[29] [30] He has been called "D&D's Van Helsing equivalent". [26] van Richten grew up in the Domain of Darkon and came into conflict with the Vistani after van Richten failed to heal a critically injured Vistani. The Vistani took van Richten's son and sold him to the vampire Baron Metus.
Ravenloft is a campaign setting for the Dungeons & Dragons roleplaying game.It is an alternate time-space existence known as a pocket dimension or demiplane, called the Demiplane of Dread, which consists of a collection of land pieces called "domains", brought together by a mysterious force known only as the Dark Powers.
The Infernal Names is a compiled list of adversarial or antihero figures from mythology intended for use in Satanic ritual. The following names are as listed in The Satanic Bible (1969), written by Church of Satan founder Anton Szandor LaVey . [ 1 ]
Each cult is led by a prophet: The air cult, Cult of the Howling Hatred, is led by the elf princess Aerisi Kalinoth; The earth cult, Cult of the Black Earth, is led by the male medusa Marlos Urnrayle; The fire cult, Cult of the Eternal Flame, is led by the tiefling Vanifer; The water cult, Cult of the Crushing Wave, is led by the sailor Gar ...
A character class is a fundamental part of the identity and nature of characters in the Dungeons & Dragons role-playing game.A character's capabilities, strengths, and weaknesses are largely defined by their class; choosing a class is one of the first steps a player takes to create a Dungeons & Dragons player character. [1]
The pantheons employed in D&D provide a useful framework for creating fantasy characters, as well as governments and even worlds. [1] [2]: 275–292 Dungeons and Dragons may be useful in teaching classical mythology. [3] D&D draws inspiration from a variety of mythologies, but takes great liberty in adapting them for the purpose of the game. [4]
The legion of fictional deities in the World of Greyhawk campaign setting for the Dungeons & Dragons fantasy roleplaying game covers an extensive range of spheres of influence, allowing players to customize the spiritual beliefs and powers of their characters, and as well as giving Dungeon Masters a long list of gods from which to design evil temples and minions.
In the Dungeons & Dragons (D&D) fantasy role-playing game, rule books contain all the elements of playing the game: rules to the game, how to play, options for gameplay, stat blocks and lore of monsters, and tables the Dungeon Master or player would roll dice for to add more of a random effect to the game. Options for gameplay mostly involve ...