enow.com Web Search

Search results

  1. Results from the WOW.Com Content Network
  2. Maze-solving algorithm - Wikipedia

    en.wikipedia.org/wiki/Maze-solving_algorithm

    Robot in a wooden maze. A maze-solving algorithm is an automated method for solving a maze.The random mouse, wall follower, Pledge, and Trémaux's algorithms are designed to be used inside the maze by a traveler with no prior knowledge of the maze, whereas the dead-end filling and shortest path algorithms are designed to be used by a person or computer program that can see the whole maze at once.

  3. Stochastic Neural Analog Reinforcement Calculator - Wikipedia

    en.wikipedia.org/wiki/Stochastic_neural_analog...

    They tested the machine on a copy of Shannon's maze, and found that it could learn to solve the maze. Unlike Shannon's maze, this machine did not control a physical robot, but simulated rats running in a maze. The simulation is displayed as an "arrangement of lights", and the circuit was reinforced each time the simulated rat reached the goal.

  4. Maze generation algorithm - Wikipedia

    en.wikipedia.org/wiki/Maze_generation_algorithm

    Maze generation animation using Wilson's algorithm (gray represents an ongoing random walk). Once built the maze is solved using depth first search. All the above algorithms have biases of various sorts: depth-first search is biased toward long corridors, while Kruskal's/Prim's algorithms are biased toward many short dead ends.

  5. Ariadne's thread (logic) - Wikipedia

    en.wikipedia.org/wiki/Ariadne's_thread_(logic)

    If the maze is on paper, the thread may well be a pencil. Logic problems of all natures may be resolved via Ariadne's thread, the maze being but an example. At present, it is most prominently applied to Sudoku puzzles, used to attempt values for as-yet-unsolved cells. The medium of the thread for puzzle-solving can vary widely, from a pencil to ...

  6. Micromouse - Wikipedia

    en.wikipedia.org/wiki/Micromouse

    Micromouse maze Micromouse robot. Micromouse is an event where small robotic mice compete to solve a 16×16 maze.It began in the late 1970s. [1] Events are held worldwide, and are most popular in the UK, U.S., Japan, Singapore, India, South Korea and becoming popular in subcontinent countries such as Sri Lanka.

  7. Breadth-first search - Wikipedia

    en.wikipedia.org/wiki/Breadth-first_search

    Animated example of a breadth-first search. Black: explored, grey: queued to be explored later on BFS on Maze-solving algorithm Top part of Tic-tac-toe game tree. Breadth-first search (BFS) is an algorithm for searching a tree data structure for a node that satisfies a given property.

  8. Discover the best free online games at AOL.com - Play board, card, casino, puzzle and many more online games while chatting with others in real-time.

  9. Lee algorithm - Wikipedia

    en.wikipedia.org/wiki/Lee_algorithm

    The Lee algorithm is one possible solution for maze routing problems based on breadth-first search. It always gives an optimal solution, if one exists, but is slow and requires considerable memory. It always gives an optimal solution, if one exists, but is slow and requires considerable memory.