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  2. Pixel-art scaling algorithms - Wikipedia

    en.wikipedia.org/wiki/Pixel-art_scaling_algorithms

    EPX can be used to scale bitmap fonts. From top to bottom: a) original font size; b) nearest-neighbor 2× scaling; c) EPX 2× scaling; d) nearest-neighbor 3× scaling; e) EPX 3× scaling. The AdvMAME3×/Scale3× algorithm (available in DOSBox via the scaler=advmame3x dosbox.conf option) can be thought of as a generalization of EPX to the 3× ...

  3. Wikipedia:Autosizing images - Wikipedia

    en.wikipedia.org/wiki/Wikipedia:Autosizing_images

    thumb – displays the image as a framed thumbnail at the user's default size; frameless – displays the image as an unframed at the user's default size; upright – scales the image to approximately 75% of the user's default size (25% smaller) upright=0.8 – scales the image to approximately 80% of the user's default size (20% smaller)

  4. Image scaling - Wikipedia

    en.wikipedia.org/wiki/Image_scaling

    When scaling a vector graphic image, the graphic primitives that make up the image can be scaled using geometric transformations with no loss of image quality. When scaling a raster graphics image, a new image with a higher or lower number of pixels must be generated. In the case of decreasing the pixel number (scaling down), this usually ...

  5. Autoscaling - Wikipedia

    en.wikipedia.org/wiki/Autoscaling

    Autoscaling, also spelled auto scaling or auto-scaling, and sometimes also called automatic scaling, is a method used in cloud computing that dynamically adjusts the amount of computational resources in a server farm - typically measured by the number of active servers - automatically based on the load on the farm. For example, the number of ...

  6. Scaling (geometry) - Wikipedia

    en.wikipedia.org/wiki/Scaling_(geometry)

    Each iteration of the Sierpinski triangle contains triangles related to the next iteration by a scale factor of 1/2. In affine geometry, uniform scaling (or isotropic scaling [1]) is a linear transformation that enlarges (increases) or shrinks (diminishes) objects by a scale factor that is the same in all directions (isotropically).

  7. Web Ontology Language - Wikipedia

    en.wikipedia.org/wiki/Web_Ontology_Language

    The Web Ontology Language (OWL) is a family of knowledge representation languages for authoring ontologies.Ontologies are a formal way to describe taxonomies and classification networks, essentially defining the structure of knowledge for various domains: the nouns representing classes of objects and the verbs representing relations between the objects.

  8. Scale cube - Wikipedia

    en.wikipedia.org/wiki/Scale_cube

    The scale cube is a technology model that indicates three methods (or approaches) by which technology platforms may be scaled to meet increasing levels of demand upon the system in question. The three approaches defined by the model include scaling through replication or cloning (the “X axis”), scaling through segmentation along service ...

  9. Emirates Stadium - Wikipedia

    en.wikipedia.org/wiki/Emirates_Stadium

    The Emirates Stadium (known as Arsenal Stadium for UEFA competitions) is a football stadium in Holloway, London, England.It has been the home stadium of Arsenal Football Club since its completion in 2006.