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Krafton Inc. (Korean: 주식회사 컴퍼니 크래프톤) is a South Korean video game publisher and holding company based in Bundang District, Seongnam.It was created in November 2018 to serve as the parent company for Bluehole, founded by Chang Byung-gyu in Seoul in March 2007, and its subsidiaries.
PUBG: Battlegrounds (previously known as PlayerUnknown's Battlegrounds) is a 2017 battle royale video game published by Krafton, and developed by Krafton's PUBG Studios.The game, which was inspired by the Japanese film Battle Royale (2000), is based on previous mods created by Brendan "PlayerUnknown" Greene for other games, and expanded into a standalone game under Greene's creative direction.
InZOI is being developed by Korean game studio Krafton. The producer and director for inZOI is Hyungjun "Kjun" Kim. [5] The game is being developed using Unreal Engine 5. [12] The development of inZOI began in early 2023. The game's development team was composed of industry veterans known for their work on high-profile simulation games.
PUBG Mobile is the mobile adaptation of the popular battle royale game, PUBG: Battlegrounds, developed by PUBG Studios and LightSpeed & Quantum Studio, and published by Tencent Games worldwide, while Krafton and VNG Games in India, Korea and Vietnam respectively.
The origins of The Callisto Protocol began with the formation of Striking Distance as a studio within PUBG Corporation (now PUBG Studios) in June 2019, helmed by Glen Schofield, who had previously co-created the Dead Space series at Visceral Games. The studio was created to expand the PUBG: Battlegrounds universe by creating a narrative driven ...
PUBG Corp. is part of the larger Krafton Game Union, a gaming development and publishing collective that consists of six gaming companies.Kim will lead Krafton from its headquarters in South Korea ...
Krafton shares opened down 9.9% from their IPO price of 498,000 won, making it South Korea's lowest trading debut since LG Philips LCD, now LG Display, first went public in 2004, according to data ...
Microsoft Gaming is the largest video game employer in the industry, followed by Ubisoft and Electronic Arts. Among the top 41 largest video game employers, ten are based in the United States , eight in Japan , five in China , three in France , South Korea , and Sweden respectively, two in Poland and the United Kingdom , and one each in Denmark ...